06-Jan-2012, 11:32 PM
Oh Come on, I kind of like Bridgemaster.
I just agree with J.B. that it's a bit long for one concept, and it's really easy to mess up.
I made a level a few days ago (Partially Posted...) that has a tiny bit of this, nothing too hard, and it's right at the start pretty well. Concepts that last for too long in a level do get boring, and Bridgemaster can be one of them. Just a smaller section is good, unless the concept is really fun, which Bridgemaster's isn't the best in the world.
I just agree with J.B. that it's a bit long for one concept, and it's really easy to mess up.
I made a level a few days ago (Partially Posted...) that has a tiny bit of this, nothing too hard, and it's right at the start pretty well. Concepts that last for too long in a level do get boring, and Bridgemaster can be one of them. Just a smaller section is good, unless the concept is really fun, which Bridgemaster's isn't the best in the world.
<p>Proud owner of absolutely no untied bolds.