Possible new glitch in Tile World Lynx -- Clone Desynchronization
#12
I think this may help:

[Image: desynch1a.png]

[Image: desynch1b.png]

(Chip is on the button for the lower machine; the left ball (moving north) is on the button for the right machine.)

So far, these two seem to be the only cases. The question now is how TW decides whether the clone starts at quarter- or half-tile (though I think it should start at clone tile).

I also imagine this is related:

[Image: lynxtrick2.png]

(There are multiple clone buttons controlled by blobs.)
CCMiniLP, my CCLP1 submissions. Outdated, not recommended.
CCSignificantlyLargerLP, my CCLP4 submissions. More current than my main set.
Consistent Inconsistency (ongoing), my main CC1 custom set. (discussion)
RyanJ1.dat (ongoing), my main CC2 custom set. (discussion)
Mystery Project (unfinished) (previews)

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Possible new glitch in Tile World Lynx -- Clone Desynchronization - by random 8 - 22-Nov-2012, 10:16 PM

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