18-Jan-2013, 5:52 PM
thanks for playing! Preview was sort of inspired by Pieguy's similar level at the beginning of his set.
And Thanks for letting me know about lynx mode. I haven’t played with lynx in so long I forgot most of the differences.
That stinks about not being able to push blocks over hints. I thought Lynx mode was supposed to emulate the original Atari Lynx? If that’s the way it was then how was the last level of the original game (Special) possible?
And wait… gliders don’t die in fire in Lynx mode??? There are a lot more differences than I thought..
The fire under fire must be an accident in Hodge-Podge, that doesn’t need to be there. I also didn’t know about pushing blocks onto toggle doors. I’ll probably making a lynx-compatible version of my whole set later with changes where necessary.
I plan on improving Tezcatlipoca somehow and feel the heat..
Could you tell me exactly what you did in the First Laugh? Do we have spoiler tags here?
I’m most proud of Fireball Progression for some reason. And the last two levels are ‘weird’ levels. But that’s why I put them at the end.
And Thanks for letting me know about lynx mode. I haven’t played with lynx in so long I forgot most of the differences.
That stinks about not being able to push blocks over hints. I thought Lynx mode was supposed to emulate the original Atari Lynx? If that’s the way it was then how was the last level of the original game (Special) possible?
And wait… gliders don’t die in fire in Lynx mode??? There are a lot more differences than I thought..
The fire under fire must be an accident in Hodge-Podge, that doesn’t need to be there. I also didn’t know about pushing blocks onto toggle doors. I’ll probably making a lynx-compatible version of my whole set later with changes where necessary.
I plan on improving Tezcatlipoca somehow and feel the heat..
Could you tell me exactly what you did in the First Laugh? Do we have spoiler tags here?
I’m most proud of Fireball Progression for some reason. And the last two levels are ‘weird’ levels. But that’s why I put them at the end.
my CC2 sets: Mobi's Challenge (166 levels)
Walls of CCLP2 (V2) presently: ~50 levels
"Not knowing how near the truth is, we seek it far away."
-Hakwin Rinzai
"Yeah, well, that's just, like, your opinion, man"
-'The Dude' Lebowski
Walls of CCLP2 (V2) presently: ~50 levels
"Not knowing how near the truth is, we seek it far away."
-Hakwin Rinzai
"Yeah, well, that's just, like, your opinion, man"
-'The Dude' Lebowski