11-Feb-2013, 5:13 PM
(This post was last modified: 11-Feb-2013, 6:17 PM by AdrenalinDragon.)
Quote:I like that idea for level 61, but invisible walls in that kind of setting wouldn't work for CCLP1.
Invisible Walls can be good, as long as you don't make a boring, long maze filled with them. If used in the right spots, it can be used well as a trap or design mechanic for certain levels like my Cold Fear one.