I have no idea how to build this concept. Help?
#4
I thought of a possible way to have monsters slowly fill the room but I'm not sure that's exactly what you want.

Could you have a room with a monster going around in zig-zag pattern (see End of all Time pi.dat) This presses all the buttons that release the monsters slowly, but they only work once a button in each room is pressed when chip enters it.

e.g. the zig-zag room monster presses clone buttons which go to every room. But each room has a trap stopping the monsters until chip enters each room in which he must push an irretrievable block on the button to open the trap. The monsters then begin to fill the room slowly.

This would mean at least two buttons for each room.
my CC2 sets: Mobi's Challenge (166 levels)
Walls of CCLP2 (V2) presently: ~50 levels

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I have no idea how to build this concept. Help? - by mobius - 07-Jun-2013, 3:14 PM

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