17-Jul-2013, 8:16 AM
Firstly, no. 26 (Windowsill Tears) has no time limit and no chips required which is apparently J.B.'s mistake, but it also has no socket, which is pretty weird.
Secondly, no. 46 (The Longest Track) is busted. If, after you get two blocks, you put them at (20, 23) and (19, 24) and you clone two fireballs, the second fireball gets into a loop where it keeps pressing the toggle switch, making it really easy to get to the top exit. I've just given that 1 point, but if the bust is fixed, make that a 4.
Secondly, no. 46 (The Longest Track) is busted. If, after you get two blocks, you put them at (20, 23) and (19, 24) and you clone two fireballs, the second fireball gets into a loop where it keeps pressing the toggle switch, making it really easy to get to the top exit. I've just given that 1 point, but if the bust is fixed, make that a 4.
Zommy (Richard Blaquière)
CLP1-fixed.dat - 40 levels
CLP2.dat - 30 levels, incomplete
RichardB1.dat (consisting exclusively of CLP1-fixed and CLP2 levels) - 58 levels, incomplete
CLP1-fixed.dat - 40 levels
CLP2.dat - 30 levels, incomplete
RichardB1.dat (consisting exclusively of CLP1-fixed and CLP2 levels) - 58 levels, incomplete