26-Aug-2013, 9:42 PM
Quote:Sparkman, if it helps give you some closure about this - I'll just go ahead and reveal that Flareon is sitting at 522nd place out of 654 levels with 15 or more votes and has an average rating of 2.91 with 22 votes. It's almost certainly not going to make it into CCLP1 at this point. Additionally, based on the comments I've received and heard on here and the CC Skype group, there seems to be a strong opinion shared among many community members that "mosaic" levels that form pictures viewable only from an editor or map, which beginners presumably won't be using while playing the levels, are inappropriate for CCLP1.
[Now I'm late once again and my input is probably not real important but anyway] I just feel like pointing out a question: why is it presumed that newcomers won't have an editor? The editor(s) are widely talked about in the same areas as custom level sets and it seems to me that a lot of people who would play any CCLP, including this one actually would have an editor. Even if they don't want to create levels. When I first discovered the custom level scene, I only did so through the editor really, after finding Chit edit.
I thought Mirror and Thief were great and levels in CCLP2. With these kind of levels you might not see the picture but you get an idea and it explains what's going on in the hint tile. I think a level like this adds a lot of flavor to a community set.
my CC2 sets: Mobi's Challenge (166 levels)
Walls of CCLP2 (V2) presently: ~50 levels
"Not knowing how near the truth is, we seek it far away."
-Hakwin Rinzai
"Yeah, well, that's just, like, your opinion, man"
-'The Dude' Lebowski
Walls of CCLP2 (V2) presently: ~50 levels
"Not knowing how near the truth is, we seek it far away."
-Hakwin Rinzai
"Yeah, well, that's just, like, your opinion, man"
-'The Dude' Lebowski