Discussion on Levelset Gimmicks, and an update on one of my chipster-wide collab projects
#1
OK, let me get the update out of the way. I have some statistics done.
  • Will be kept to be meant to be easy
  • Yes, I am only staff for now. I would like if others did indeed help out, though.
  • Levels will be submitted by all of us.
  • 50 levels will be it.
And for a level submission guide and notes.
  • First off, people will vote after the levels are released. Of course, submissions will start a tad bit after CCLP1 is well and done.
  • If I cannot beat the level and have to skip it, it will NOT be up for voting. Remember, this is for chipsters who are new to the game. This process will start once submissions close.
  • Keep it to at least 10 levels per submission. Also, you may update said submission, should submissions still be open. If there are more then 10 levels, the first 10 will be picked.
  • Dummy levels to explain the concept are allowed and reccomended, but please tell me what levels these are, and what levels they talk about, once the submissions begin.
  • Only upload the .dat of your levels to this website's downloads, or mediafire.
And now, a process.

  1. Make your levels (duh)
  2. Upload them to the database on this website, or mediafire. No rapidshare or any others. Only this place, or mediafire.
  3. Send a Private Message with a link to the download.
  4. ???
  5. Profit.
And now that discussion.

Anyways, I was thinking to myself earlier today "what if CC level sets had gimmicks?". This sparked me to make a couple levels with the same gimmick, 60 seconds to win them.

Anyways, I think this idea could cause a new idea for various levelsets.
Sewiouswy, Pom-Pom, whewe is that CCLP4 I so want?

~Chipwoodstock
Chip Win
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Discussion on Levelset Gimmicks, and an update on one of my chipster-wide collab projects - by Chipwoodstock - 25-Sep-2013, 4:28 PM

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