Poll: What ruleset is easier to optimize?
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MS
57.14%
8 57.14%
Lynx
28.57%
4 28.57%
Undecided
14.29%
2 14.29%
Total 14 vote(s) 100%
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What ruleset is easier to optimize?
#2
I assume you mean optimizing as in getting better time. Because boosting and all those other glitches help in that don't they?

Glitches are always can often be good for the players but bad for the designers.

Lynx doesn't have a lot of these glitches thus the player has to follow the intended rules more or less. This is better for the designer because busts are harder to find.

Although, I could see somebody finding that lynx's movements could be more exact. Though I think each version is equally challenging to get used to if you are used to the other one.
my CC2 sets: Mobi's Challenge (166 levels)
Walls of CCLP2 (V2) presently: ~50 levels

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-Hakwin Rinzai

"Yeah, well, that's just, like, your opinion, man"
-'The Dude' Lebowski
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Messages In This Thread
What ruleset is easier to optimize? - by mobius - 20-Oct-2013, 8:29 PM
What ruleset is easier to optimize? - by jblewis - 20-Oct-2013, 9:06 PM
What ruleset is easier to optimize? - by James - 20-Oct-2013, 9:38 PM
What ruleset is easier to optimize? - by random 8 - 21-Oct-2013, 1:57 AM
What ruleset is easier to optimize? - by M11k4 - 21-Oct-2013, 5:00 AM
What ruleset is easier to optimize? - by M11k4 - 24-Oct-2013, 2:53 AM
What ruleset is easier to optimize? - by daud - 07-Nov-2013, 4:19 AM

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