Yoga Pack - Discussion
#3
the blob part in "inheritance" is really nice, that it has two different ways of going about that room in MS and Lynx.

"Lesson 9 - A Challenge" was good level but I recommend a name change as I doubt it'll be a lesson level if it gets accepted.

Glint: the first half of this level was good. The second half was not. [too difficult for late in level]

EDIT:

Ditchdigger would've been nice except it's too large/long.

I thought Running Interference was really unique.

Stone Cold Crazy is a good example of a level that spans the whole grid but is not too long or tedious. I liked this was a lot.

I may have busted the Devout Sinner. Use blocking slapping; I used a block to hold the trap button open. Idk how you're supposed to get the fireboots. I
(i must say it was sort of satisfying to find this solution anyway)

[Image: gallery_127_3_74695.jpg]


this pack had a lot of really good ones as well!
my CC2 sets: Mobi's Challenge (166 levels)
Walls of CCLP2 (V2) presently: ~50 levels

"Not knowing how near the truth is, we seek it far away."
-Hakwin Rinzai

"Yeah, well, that's just, like, your opinion, man"
-'The Dude' Lebowski


Messages In This Thread
Yoga Pack - Discussion - by jblewis - 29-Jul-2013, 10:19 AM
Yoga Pack - Discussion - by Eric119 - 20-Oct-2013, 4:30 PM
Yoga Pack - Discussion - by mobius - 01-Dec-2013, 2:25 PM
Yoga Pack - Discussion - by BigOto2 - 11-Dec-2013, 11:21 PM

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