18-Dec-2013, 1:03 PM
I just cast what may be my last vote.
Contagious Cellar: I just wanted to say I think this is a blob level that is very well done. I don't normally like blob levels much at all but I enjoyed this one. You have the ability to control how difficult the level becomes or how quickly and that's a pretty cool feature. not requiring all the chips is a good touch too.
Four Corners: would've rated higher if the bug room wasn't as tight and difficult.
In "Difficulty Switch":
situations like this can be really annoying; when you're sliding in between two toggled doors that are timed so you have to keep waiting for them to open. I mentioned this from another level by ajmiam in a different voting pack but it wasn't as bad this time. I recommend just putting in some 'waiting' floor tiles in between or something.
Contagious Cellar: I just wanted to say I think this is a blob level that is very well done. I don't normally like blob levels much at all but I enjoyed this one. You have the ability to control how difficult the level becomes or how quickly and that's a pretty cool feature. not requiring all the chips is a good touch too.
Four Corners: would've rated higher if the bug room wasn't as tight and difficult.
In "Difficulty Switch":
situations like this can be really annoying; when you're sliding in between two toggled doors that are timed so you have to keep waiting for them to open. I mentioned this from another level by ajmiam in a different voting pack but it wasn't as bad this time. I recommend just putting in some 'waiting' floor tiles in between or something.
my CC2 sets: Mobi's Challenge (166 levels)
Walls of CCLP2 (V2) presently: ~50 levels
"Not knowing how near the truth is, we seek it far away."
-Hakwin Rinzai
"Yeah, well, that's just, like, your opinion, man"
-'The Dude' Lebowski
Walls of CCLP2 (V2) presently: ~50 levels
"Not knowing how near the truth is, we seek it far away."
-Hakwin Rinzai
"Yeah, well, that's just, like, your opinion, man"
-'The Dude' Lebowski