19-Dec-2013, 2:31 PM
There were a lot of good+fun levels in this pack but many of them were too difficult for CCLP1 imo.
Cubical is nice. It could use a little more decoration maybe to spice it up, imo
Bridges for bugs would've been nice if it wasn't nearly as big.
Here we go Round was a good one but could use a better hint/explanation if this is the only level like this that will be in the set.
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Generally speaking, something I'm not a big fan of: lots of block pushing coupled with major dodging. I'm not thinking of a particular level here it's something I thought of while playing. Most levels like this I rated low.
Cubical is nice. It could use a little more decoration maybe to spice it up, imo
Bridges for bugs would've been nice if it wasn't nearly as big.
Here we go Round was a good one but could use a better hint/explanation if this is the only level like this that will be in the set.
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Generally speaking, something I'm not a big fan of: lots of block pushing coupled with major dodging. I'm not thinking of a particular level here it's something I thought of while playing. Most levels like this I rated low.
my CC2 sets: Mobi's Challenge (166 levels)
Walls of CCLP2 (V2) presently: ~50 levels
"Not knowing how near the truth is, we seek it far away."
-Hakwin Rinzai
"Yeah, well, that's just, like, your opinion, man"
-'The Dude' Lebowski
Walls of CCLP2 (V2) presently: ~50 levels
"Not knowing how near the truth is, we seek it far away."
-Hakwin Rinzai
"Yeah, well, that's just, like, your opinion, man"
-'The Dude' Lebowski