14-Jan-2014, 4:54 PM
(This post was last modified: 15-Jan-2014, 9:20 PM by IceyLava108.)
<i>[not counting double layers, and counting both versions of CC1]</i>
When CC1 was released in 1989 for the Atari Lynx, there were 151,552 tiles in official level packs.
At the release of MSCC in 1992 through WEP4 and later BOWEP, there were 304,128 tiles in official level packs.
At the release of CCLP2, there were 456,704 tiles in official level packs.
At the release of CCLP3 [as of currently] there were and are 609,280 tiles in official level packs.
Post-CCLP1 release, there will then be 761,856 tiles in official level packs.
There will be not be 1,000,000 tiles until the release of the pack after the pack that is after CCLP1, which may or may not happen.
Of all those tiles, only 595 are Chip starting tiles, and will be 744 post-CCLP1 release.
That being said, Chip starting positions only take up 0.00019%
of all official level set tiles!
When CC1 was released in 1989 for the Atari Lynx, there were 151,552 tiles in official level packs.
At the release of MSCC in 1992 through WEP4 and later BOWEP, there were 304,128 tiles in official level packs.
At the release of CCLP2, there were 456,704 tiles in official level packs.
At the release of CCLP3 [as of currently] there were and are 609,280 tiles in official level packs.
Post-CCLP1 release, there will then be 761,856 tiles in official level packs.
There will be not be 1,000,000 tiles until the release of the pack after the pack that is after CCLP1, which may or may not happen.
Of all those tiles, only 595 are Chip starting tiles, and will be 744 post-CCLP1 release.
That being said, Chip starting positions only take up 0.00019%
of all official level set tiles!