10-Feb-2014, 8:15 PM
(This post was last modified: 10-Feb-2014, 8:17 PM by IceyLava108.)
Checkpoints could also be a revamped rendition of the rewind feature that appeared in Chuck's Challenge in the point of view or opinion of some, too. I would prefer to keep the CCLPs without any modifications such as this checkpoint system and let them remain traditional in the form of "you die, restart", and let checkpoints be used for cool new ways of level designing in the future of custom levelsets.