Quote:The thing I'm confused with the whole checkpoint system argument is why is being "demanded" for CCLP1?
I'm not entirely sure when that question entered the discussion, but i never requested for checkpoints to be considered for CCLP1. The CCLP1 staff already decided to not make full 32x32 maps or knowledge of certain glitches a requirement for reasonably solving any of CCLP1's levels (at least i assume that's the case), so even if checkpoints are added to Tile World, the staff can make a similar decision toward those.
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I speculate there will be no more CCLP1 speculations in this thread because everyone is too busy talking about checkpoints.
CCMiniLP, my CCLP1 submissions. Outdated, not recommended.
CCSignificantlyLargerLP, my CCLP4 submissions. More current than my main set.
Consistent Inconsistency (ongoing), my main CC1 custom set. (discussion)
RyanJ1.dat (ongoing), my main CC2 custom set. (discussion)
Mystery Project™ (unfinished) (previews)
YouTube | Twitch | Steam
CCSignificantlyLargerLP, my CCLP4 submissions. More current than my main set.
Consistent Inconsistency (ongoing), my main CC1 custom set. (discussion)
RyanJ1.dat (ongoing), my main CC2 custom set. (discussion)
Mystery Project™ (unfinished) (previews)
YouTube | Twitch | Steam