Quote:If you're talking about Double Pain, that one simply isn't creative enough IMO. In the Rocks would do well in CCLP1 though, and all I remember ranting about in that one was the news. I especially liked getting the flippers at the end.
I was talking about In the Rocks.
Also, I will still disagree to that ridiculous level. The hardest ones in CC1 are all hard because you have to guess where to go, ain't no puzzle shenanigan thing. That being said, I'm not against the insertion of moderate puzzles in there, but y'all are going "Let's recreate CCLP3 again", hear yourselves guys...
Hello'v'ryone's'is' rockdet Ænigma Mælström (any word with æ because it's funny), master of non sequitur buckets!
My YouTube Channel
Rock-Alpha(It's a great game, Bill) 65 levels, including "Voices" and the world-infamous famous "Bloblake"!
Rock-Beta (You should try it, Bill) 50 levels, including "Unicorn Rabbit" and "The Sedna Suite" odyssey!
Rock-Gamma (Woah, really, Bill?!) 40 levels, including "Uncle duo ha ha ha ha ha" and many other surprises and what the actual f*** moments!
"We are after all in the future, where the past is king and the paste is ming." -raocow
My YouTube Channel
Rock-Alpha(It's a great game, Bill) 65 levels, including "Voices" and the world-infamous famous "Bloblake"!
Rock-Beta (You should try it, Bill) 50 levels, including "Unicorn Rabbit" and "The Sedna Suite" odyssey!
Rock-Gamma (Woah, really, Bill?!) 40 levels, including "Uncle duo ha ha ha ha ha" and many other surprises and what the actual f*** moments!
"We are after all in the future, where the past is king and the paste is ming." -raocow