this is a bug in the game not the editor but;
I'm sure someone's noticed already; if a trap is triggered by wire, by a "pulse" [sometimes] if something is in the trap it will not be released or move forward.
In case anyone doesn't know; a pulse refers to a when a wire is triggered by something moving over a button continuously; that is the monster or chip doesn't stop on the button so the time the wire is triggered is very short, or when a east-west counter reaches 0.
I'm sure someone's noticed already; if a trap is triggered by wire, by a "pulse" [sometimes] if something is in the trap it will not be released or move forward.
In case anyone doesn't know; a pulse refers to a when a wire is triggered by something moving over a button continuously; that is the monster or chip doesn't stop on the button so the time the wire is triggered is very short, or when a east-west counter reaches 0.
my CC2 sets: Mobi's Challenge (166 levels)
Walls of CCLP2 (V2) presently: ~50 levels
"Not knowing how near the truth is, we seek it far away."
-Hakwin Rinzai
"Yeah, well, that's just, like, your opinion, man"
-'The Dude' Lebowski
Walls of CCLP2 (V2) presently: ~50 levels
"Not knowing how near the truth is, we seek it far away."
-Hakwin Rinzai
"Yeah, well, that's just, like, your opinion, man"
-'The Dude' Lebowski