I hadn’t solved Clementia yet. I didn’t really have an opinion on it yet one way or another but if I ever do solve it I’ll give my opinion. Calling it the worst level seems a bit harsh but then I haven’t solved it yet so I can’t really give a good opinion on it.
I don’t know if you wanted to have your levels in order by difficulty. If so, I felt Bouncy Balls was much easier than the levels around it. But still a fun level.
deep blue - a very nice simple puzzle!.
Tanks and even more tanks -- very cool concept and puzzle. Fun to work out. Even more tanks is possibly my favorite level in the set. (so far)
14 Tiles; another cool concept. My only criticism is that it was quite so strict or tight on the timing. In most cases you can’t make a single mistake or it’s over. I’m not a fan of levels that are that strict.
I may have mentioned this before but looking through your levels in the editor has helped me understand how the game works.
I look forward to playing the new levels!
EDIT: I solved Water Lillies; a nice small puzzle, but I must say, is this some sort of glitch in the solution? At least, it doesn't seem like intended behavior to me, although then again, there are several things about this game which I don't care for and consider glitchy.
Elementary block pushing was an excellent level! some very simple puzzle at the beginning and I love the decoration.
I don’t know if you wanted to have your levels in order by difficulty. If so, I felt Bouncy Balls was much easier than the levels around it. But still a fun level.
deep blue - a very nice simple puzzle!.
Tanks and even more tanks -- very cool concept and puzzle. Fun to work out. Even more tanks is possibly my favorite level in the set. (so far)
14 Tiles; another cool concept. My only criticism is that it was quite so strict or tight on the timing. In most cases you can’t make a single mistake or it’s over. I’m not a fan of levels that are that strict.
I may have mentioned this before but looking through your levels in the editor has helped me understand how the game works.
I look forward to playing the new levels!
EDIT: I solved Water Lillies; a nice small puzzle, but I must say, is this some sort of glitch in the solution? At least, it doesn't seem like intended behavior to me, although then again, there are several things about this game which I don't care for and consider glitchy.
Elementary block pushing was an excellent level! some very simple puzzle at the beginning and I love the decoration.
my CC2 sets: Mobi's Challenge (166 levels)
Walls of CCLP2 (V2) presently: ~50 levels
"Not knowing how near the truth is, we seek it far away."
-Hakwin Rinzai
"Yeah, well, that's just, like, your opinion, man"
-'The Dude' Lebowski
Walls of CCLP2 (V2) presently: ~50 levels
"Not knowing how near the truth is, we seek it far away."
-Hakwin Rinzai
"Yeah, well, that's just, like, your opinion, man"
-'The Dude' Lebowski