I decided to make two packs: 1 will be a major update of this pack, right now I have over 50 levels and more ideas I really want to make.
I think I found some really good solutions to making some of my levels better; like Backwards logic for example; will be two levels now, one easy and one harder and the way it will be set up now, no hints will be necessary.
The other pack will be a pack of about 30 lesson style levels called "Chip Trainer" or something like that [if I can come up with a better name] It is solely a tutorial pack, designed to teach newcomers how to play the game, and explain some things I think the game itself didn't do a great job of. [how you can block-slap for example] This pack is almost complete, I'll probably upload it soon. I'm still working on my main pack.
I think I found some really good solutions to making some of my levels better; like Backwards logic for example; will be two levels now, one easy and one harder and the way it will be set up now, no hints will be necessary.
The other pack will be a pack of about 30 lesson style levels called "Chip Trainer" or something like that [if I can come up with a better name] It is solely a tutorial pack, designed to teach newcomers how to play the game, and explain some things I think the game itself didn't do a great job of. [how you can block-slap for example] This pack is almost complete, I'll probably upload it soon. I'm still working on my main pack.
my CC2 sets: Mobi's Challenge (166 levels)
Walls of CCLP2 (V2) presently: ~50 levels
"Not knowing how near the truth is, we seek it far away."
-Hakwin Rinzai
"Yeah, well, that's just, like, your opinion, man"
-'The Dude' Lebowski
Walls of CCLP2 (V2) presently: ~50 levels
"Not knowing how near the truth is, we seek it far away."
-Hakwin Rinzai
"Yeah, well, that's just, like, your opinion, man"
-'The Dude' Lebowski