03-Aug-2016, 3:18 PM
Well here I am, very late, but I've been busy with C1059-CC2. Anyway...
1: I probably found this harder than it was supposed to be.
2: It's nothing special. Also, the fireballs all pointing north are ugly in Lynx.
3: This would have been better if it was smaller, but all right. It's decent.
4: Cool puzzle, but so much walking.
5: I solved this on the first try. The walkers never posed a problem.
6: Just a collection of water rooms, some pointless, others tedious, all ordinary.
7: Judging by the hint, this was probably made by Craig Vilbig. It's rather good.
8: I don't really like recessed wall mazes.
9: Not really much of a challenge.
10: Several nice puzzles. The teeth contribute to making this level look better.
11: Short and simple...
12: It's really nasty to have the hardest rooms at the end. The player has to redo the easy rooms every single time they cook the harder ones.
13: Not one of Jeffrey's best levels.
14: Another short and simple level.
15: Some rooms are good, others...not so much.
16: I have slow reflexes and I don't like dodging most of the time. I don't feel like snatching a green key in Lynx with only one tile to spare, nor do I feel like improvising.
17: I remember raging on this level.
18: Could have been worse.
19: *universe explodes* OOPS...TOO BAD D: Either way, good fun level.
20: Just to be clear, "short and simple" doesn't always mean "bad".
21: Purpose, please?
22: This level is very messy.
23: Much better than I expected.
24: I've seen better key levels.
25: I think this is ordinary, at best.
26: GLIDERS ARE NOT GHOSTS OK??? This level is absolutely ordinary.
27: This is actually a good maze.
28: This level is a nightmare to those who play without sound effects, like me.
29: Short but fun.
30: Another very fun level.
31: This feels like a pointless block pushing level.
32: A very interesting concept.
33: This level feels too large. It should have been more contained.
34: A really great level. Perhaps the best in the pack so far.
35: OUCH indeed. What a pain.
36: I think this was in JCCLP2, and it is very fun.
37: Um...goodbye.
38: The ending part is annoying, but the rest is a simple puzzle.
39: This would have been fun, but some blue wall placements are annoying.
40: If someone annoys me all the time, they are not my friend.
41: An unusual type of sokoban, but it works.
42: I played this in MikeL4 when it existed, and it is quite fun, now that the Lynx block slapping bust has been fixed.
43: Now THAT'S a good blue/hidden wall maze. Nice pattern, no annoying teleports, reasonable time limit. That's great.
44: It's decent.
45: I'm not sure I know exactly what needs to be done, and I don't care.
46: It's an all right level.
47: That's a good level with a strict time limit.
48: Short but creative puzzle.
49: I've heard so much about this level on the forums. And now that I play it, I'm like "What's the big deal?"
50: I solved this in 13 seconds. At least Deserted Battlefield was an actual challenge.
1: I probably found this harder than it was supposed to be.
2: It's nothing special. Also, the fireballs all pointing north are ugly in Lynx.
3: This would have been better if it was smaller, but all right. It's decent.
4: Cool puzzle, but so much walking.
5: I solved this on the first try. The walkers never posed a problem.
6: Just a collection of water rooms, some pointless, others tedious, all ordinary.
7: Judging by the hint, this was probably made by Craig Vilbig. It's rather good.
8: I don't really like recessed wall mazes.
9: Not really much of a challenge.
10: Several nice puzzles. The teeth contribute to making this level look better.
11: Short and simple...
12: It's really nasty to have the hardest rooms at the end. The player has to redo the easy rooms every single time they cook the harder ones.
13: Not one of Jeffrey's best levels.
14: Another short and simple level.
15: Some rooms are good, others...not so much.
16: I have slow reflexes and I don't like dodging most of the time. I don't feel like snatching a green key in Lynx with only one tile to spare, nor do I feel like improvising.
17: I remember raging on this level.
18: Could have been worse.
19: *universe explodes* OOPS...TOO BAD D: Either way, good fun level.
20: Just to be clear, "short and simple" doesn't always mean "bad".
21: Purpose, please?
22: This level is very messy.
23: Much better than I expected.
24: I've seen better key levels.
25: I think this is ordinary, at best.
26: GLIDERS ARE NOT GHOSTS OK??? This level is absolutely ordinary.
27: This is actually a good maze.
28: This level is a nightmare to those who play without sound effects, like me.
29: Short but fun.
30: Another very fun level.
31: This feels like a pointless block pushing level.
32: A very interesting concept.
33: This level feels too large. It should have been more contained.
34: A really great level. Perhaps the best in the pack so far.
35: OUCH indeed. What a pain.
36: I think this was in JCCLP2, and it is very fun.
37: Um...goodbye.
38: The ending part is annoying, but the rest is a simple puzzle.
39: This would have been fun, but some blue wall placements are annoying.
40: If someone annoys me all the time, they are not my friend.
41: An unusual type of sokoban, but it works.
42: I played this in MikeL4 when it existed, and it is quite fun, now that the Lynx block slapping bust has been fixed.
43: Now THAT'S a good blue/hidden wall maze. Nice pattern, no annoying teleports, reasonable time limit. That's great.
44: It's decent.
45: I'm not sure I know exactly what needs to be done, and I don't care.
46: It's an all right level.
47: That's a good level with a strict time limit.
48: Short but creative puzzle.
49: I've heard so much about this level on the forums. And now that I play it, I'm like "What's the big deal?"
50: I solved this in 13 seconds. At least Deserted Battlefield was an actual challenge.
CC is awesome!
CC2 sets (still being updated): C1059-CC2 --- Walls of CC2
CC1 sets (all complete): C1059-2 --- C1059-1 --- 1059PG01 --- C1059-Christmas --- C1059-INSANITY --- C1059-CCLP4
My Youtube channel --- Fiver's Honeycomb --- Fanfiction.net
Good posts don't cost too much, yet many go unwritten.
CC2 sets (still being updated): C1059-CC2 --- Walls of CC2
CC1 sets (all complete): C1059-2 --- C1059-1 --- 1059PG01 --- C1059-Christmas --- C1059-INSANITY --- C1059-CCLP4
My Youtube channel --- Fiver's Honeycomb --- Fanfiction.net
Good posts don't cost too much, yet many go unwritten.