Kangaroo Pack - Discussion
#3
1: Unusual concept, but nothing special.

2: Nice blank entries in the monster list. Either way, it's fun.

3: It's a fun level, but it failed to make a strong impression on me.

4: I think this was in JCCLP. It's all right, even if it is rather easy.

5: Two JCCLP levels in a row seriously? This one is all right too.

6: This is a J.B. level? I really don't know what to say...

7: A really hard level with a boring title.

8: The last room is a real pain. What a shame, the first part was decent...

9: Unusual concept.

10: Really simple dodging level.

11: Too large, I think.

12: I think this was from the Walls of CC1 contest. I found this level painful back then. Today, while it is not painful, I still don't like it.

13: Such a small level, yet so hard.

14: One of Jeffrey's best levels ever.

15: OOH you're trapped and the rescue equipment is far away! We will leave you alone with the positive one and the pointless one while we get our stuff. Will you have the strength to survive until we get back?

16: Creative level.

17: Not really much of a challenge. I suppose it was meant to be harder.

18: Better than I expected.

19: When I started this level, I felt like "Oh no, not another cave level!" but in the end it turns out very well.

20: This level contains a hint saying "All blue walls are real" but doesn't contain any hint tiles or blue walls. This is better than Warehouse II.

21: Easiest level so far in the pack. To the point where the hint is repeated to remind people "hey don't pick up those green keys". Meh.

22: I don't know. It doesn't have anything bad about it, but nothing really special either.

23: It would be great if I managed to solve the sokoban...

24: Morality doesn't come from morons, but "moricity" does. The level is fun.

25: Better than many other force floor mazes.

26: I think this was a Create Competition entry that was later reused for a Time Trial and repackaged in UC4. Such an overused level.

27: This could have been more frustrating.

28: That's a good concept, not too frustrating.

29: Why is this in voting?

30: One of the better teleport levels.

31: No challenge.

32: I am not a fan of levels that aim to use every tile of a certain colour, as using a separate tileset ruins everything. Thieves are red in Lynx, not blue.

33: Ordinary dodging level.

34: I think this was in UC4. It's nice.

35: I have still not solved this since my last JCCLP2 review.

36: GLIDERS ARE NOT GHOSTS!!! The rest of the title is also depressing. This is a good dodging level with predictable patterns.

37: Guess what? Ordinary!

38: "It's probably not possible" YOU MEAN YOU DON'T KNOW??? Either way, I think this would have been better shorter. The last room is especially frustrating.

39: One of the best levels in voting so far.

40: Weird.

41: Interesting way to progress through the level.

42: One of Josh's best levels ever.

43: The puzzle is too simple.

44: Really great puzzle.

45: Well...this is just a simple itemswapper, not puzzles, the dodging isn't really a problem. Too simple...

46: Overall this is a good blue wall maze. The teleport cook in Lynx is quite dumb, though...

47: Good concept.

48: Ordinary.

49: This one was for the January 2014 Create Competition. While I finished in last place, this one came very close, and I can see why: it's really not newbie friendly. But it's still fun.

50: I think this is in JCCLP2. Good itemswapper.
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Messages In This Thread
Kangaroo Pack - Discussion - by Flareon350 - 23-Jul-2016, 2:29 PM
Kangaroo Pack - Discussion - by KeyboardWielder - 07-Aug-2016, 12:32 PM
Kangaroo Pack - Discussion - by chipster1059 - 14-Aug-2016, 11:36 AM
Kangaroo Pack - Discussion - by random 8 - 14-Aug-2016, 12:59 PM
Kangaroo Pack - Discussion - by chipster1059 - 14-Aug-2016, 1:10 PM
Kangaroo Pack - Discussion - by Ihavenoname248 - 14-Aug-2016, 1:18 PM
Kangaroo Pack - Discussion - by Flareon350 - 14-Aug-2016, 1:49 PM
Kangaroo Pack - Discussion - by random 8 - 14-Aug-2016, 2:30 PM
Kangaroo Pack - Discussion - by chipster1059 - 14-Aug-2016, 6:13 PM
Kangaroo Pack - Discussion - by RB3ProKeys - 14-Aug-2016, 7:18 PM
Kangaroo Pack - Discussion - by jblewis - 14-Aug-2016, 8:59 PM
Kangaroo Pack - Discussion - by chipster1059 - 15-Aug-2016, 12:32 PM
Kangaroo Pack - Discussion - by Flareon350 - 15-Aug-2016, 1:31 PM
Kangaroo Pack - Discussion - by chipster1059 - 15-Aug-2016, 3:34 PM
Kangaroo Pack - Discussion - by jblewis - 16-Aug-2016, 10:10 AM
Kangaroo Pack - Discussion - by Flareon350 - 06-Sep-2016, 10:43 PM
Kangaroo Pack - Discussion - by Ihavenoname248 - 17-Sep-2016, 6:22 PM
Kangaroo Pack - Discussion - by Cyberdog - 03-Oct-2016, 12:18 AM

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