11-Sep-2016, 12:12 PM
Quote:13: What makes it one of the best? Personally I'd say it's easily one of the worst- you're doing the same heavy backtracking over and over and there's no variety to break up the monotony.
I know it involves a certain amount of block pushing at the end, but I didn't find it frustrating. It's probably not one of the best, but I wouldn't see it as one of the worst either.
Quote:Just... please be careful with how you word things okay, chipster? I will admit that level of his is not that special but that doesn't mean anything. You don't need to be talented to just make stand alone ordinary levels.
I'll try. Thanks Josh.
Quote:Logic. You can see each whole puzzle by standing on its recessed wall, and plan how you'd solve it in your mind. If you notice that the puzzle cannot be solved, back off the recessed wall. If you think it can be solved, go ahead in. I will say this: each of the unsolvable puzzles was designed so that you will realize it's impossible once you notice a certain feature of it (which varies for each).
So the sokobans would be unsolvable even if the buttons were wired? That's really clever.
CC is awesome!
CC2 sets (still being updated): C1059-CC2 --- Walls of CC2
CC1 sets (all complete): C1059-2 --- C1059-1 --- 1059PG01 --- C1059-Christmas --- C1059-INSANITY --- C1059-CCLP4
My Youtube channel --- Fiver's Honeycomb --- Fanfiction.net
Good posts don't cost too much, yet many go unwritten.
CC2 sets (still being updated): C1059-CC2 --- Walls of CC2
CC1 sets (all complete): C1059-2 --- C1059-1 --- 1059PG01 --- C1059-Christmas --- C1059-INSANITY --- C1059-CCLP4
My Youtube channel --- Fiver's Honeycomb --- Fanfiction.net
Good posts don't cost too much, yet many go unwritten.