19-Oct-2018, 1:08 PM
What should the set be named?
<i>I personally think "Chip's Challenge Level Pack Alpha" could work.</i>
<br style="background-color:#ffffff;color:#353c41;font-size:13px;" />How many levels?
200
<br style="background-color:#ffffff;color:#353c41;font-size:13px;" />Allow levels with CC1 boot rules?
Definitely not.
<br style="background-color:#ffffff;color:#353c41;font-size:13px;" />Consistent viewport size (9x9 or 10x10)?
10x10
<br style="background-color:#ffffff;color:#353c41;font-size:13px;" />Map size limit? Namely, should the 40x40 limit from the CC2 main game be retained?
I don't think a limit is necessary, especially if a lot of the space is used for logic mechanisms.
<br style="background-color:#ffffff;color:#353c41;font-size:13px;" />Should any tiles or techniques be banned?
I like the blank "no" signs. I am not exactly sure what the zero-directional blocks would be used for though. It's probably best if the set isn't glitch reliant. I could support block slapping being utilized if the technique can be introduced.
<i>I personally think "Chip's Challenge Level Pack Alpha" could work.</i>
<br style="background-color:#ffffff;color:#353c41;font-size:13px;" />How many levels?
200
<br style="background-color:#ffffff;color:#353c41;font-size:13px;" />Allow levels with CC1 boot rules?
Definitely not.
<br style="background-color:#ffffff;color:#353c41;font-size:13px;" />Consistent viewport size (9x9 or 10x10)?
10x10
<br style="background-color:#ffffff;color:#353c41;font-size:13px;" />Map size limit? Namely, should the 40x40 limit from the CC2 main game be retained?
I don't think a limit is necessary, especially if a lot of the space is used for logic mechanisms.
<br style="background-color:#ffffff;color:#353c41;font-size:13px;" />Should any tiles or techniques be banned?
I like the blank "no" signs. I am not exactly sure what the zero-directional blocks would be used for though. It's probably best if the set isn't glitch reliant. I could support block slapping being utilized if the technique can be introduced.
MY WEAPON SUCKS!