30-Jan-2012, 5:10 PM
I got a few Ideas:
-Make a levelset with at least 30 levels, each levels has to include monsters. However, here's the catch: choose a monster (for example: gliders) and in every level, at least 1 glider has to appear, no other monsters appear (and the glider(s) has/have to be effective, as just having them as decoration, or unreachable in each level). Oh, and (probably) no choosing teeth (as everyone will choose it). And blocks count as long as they can crush you somehow.
-Make at least 3 tilesets, 3 INFOWNDs, 3 EXE backrounds, etc. ( at least three of each).
-Tell one of your silly secrets about you (as long as it stays appropriate).
-Make a level (at least medium difficulty with 3 boots, 8 keys, walls, floor, fire, force floor, ice, water, 4 chips, 6 bombs, 3 blocks, 3 paramecias, at least 1 thief, 8 doors, 1 glider, 1 walker, 2 bugs, and strictly nothing else (combination may vary, but should remain challenging).
-Make a levelset with at least 30 levels, each levels has to include monsters. However, here's the catch: choose a monster (for example: gliders) and in every level, at least 1 glider has to appear, no other monsters appear (and the glider(s) has/have to be effective, as just having them as decoration, or unreachable in each level). Oh, and (probably) no choosing teeth (as everyone will choose it). And blocks count as long as they can crush you somehow.
-Make at least 3 tilesets, 3 INFOWNDs, 3 EXE backrounds, etc. ( at least three of each).
-Tell one of your silly secrets about you (as long as it stays appropriate).
-Make a level (at least medium difficulty with 3 boots, 8 keys, walls, floor, fire, force floor, ice, water, 4 chips, 6 bombs, 3 blocks, 3 paramecias, at least 1 thief, 8 doors, 1 glider, 1 walker, 2 bugs, and strictly nothing else (combination may vary, but should remain challenging).