Why I like the CC2 Engine Better
#2
I've been wanting to make a post about this for a long time. Here are my thoughts on the subject.

MS is perhaps my least favourite ruleset, because it's just so full of glitches. Like you, I especially hate slide delay. Boosting can also be a pain in some levels. Perhaps the only levels I prefer in MS are so called "insane levels".

When I first started playing in Lynx, I was absolutely annoyed at the animations, although I got used to them and now I like them. Perhaps the only problem I find with it is splash delay, and explosion delay.

So Steam is probably my favourite ruleset. It's also got wall slapping, which makes blue wall levels a whole lot less frustrating, and shorter animations. Also, CC2 supports some tile combinations that were invalid in Lynx, such as objects on locks or water, which gives the designer more freedom without having to worry about ruleset compatibility. There are a few annoying things with CC2, such as the recently discovered force floor bug (it completely ruined one of my level ideas) and I find block slapping harder than in Tile World, but overall I think it's better. Thank you for posting this.
CC is awesome!

CC2 sets (still being updated): C1059-CC2 --- Walls of CC2

CC1 sets (all complete): C1059-2 --- C1059-1 --- 1059PG01 --- C1059-Christmas --- C1059-INSANITY --- C1059-CCLP4

My Youtube channel --- Fiver's Honeycomb --- Fanfiction.net

Good posts don't cost too much, yet many go unwritten.
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Messages In This Thread
Why I like the CC2 Engine Better - by mobius - 17-May-2016, 5:22 PM
Why I like the CC2 Engine Better - by chipster1059 - 17-May-2016, 6:52 PM
Why I like the CC2 Engine Better - by random 8 - 17-May-2016, 8:12 PM

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