JCCLP
#9
Alright. Here's some feedback:

Start Off: This would be a good tutorial level 1. I like how you use more time than most tutorial levels. A hint might be needed though.

Lockster: Another level perfectly suitable for a tutorial. A hint would probably be necessary again.

Flow with the traffic: It was a pretty fun level. It reminded me of Vortex from CC1.

Boot Basics: A great boot tutorial. Again, a hint should be there.

Recess Test: I enjoyed this level. It's easy to screw yourself, but it's a really short level, so it doesn't really matter.

Trick Trap: Great level for CCLP1. Fully encompasses the traps. I loved it.

Button Control: A great button level. Definitely CCLP1 worthy.

Total Randomness: Great level even with randomness in it. Again, it's definitely CCLP1 worthy.

Shifting Walls and Directions: The Partial Post in it really made the level better. A good wall tutorial too.

Chip Grove City: Nice Itemswapper! Aside from me getting a pink ball in the face unexpectedly, I had a great time beating the level.

History in Action: THANK YOU for making the blob section better. And again, nice job with the partial post.

Teleswapper: Very reminiscent of Sampler. It was a great level too. I love these kinds of levels.

Strolling: The suction part at the end would be better at the beginning, but it's still a great level as is.

Survival Skills: I appear to have a soft spot for partial posts. It made the level so much more awesome for me.

Industrial Site: I disapprove. It was a good level, except for the bit at the beginning. It's almost necessary to look into the editor.

The Furnace: WALKER RAGE!!!!! Aside from that, I loved the level. The aesthetics really fit the title.

Shades of Blue: Heart this level. Even if the level is just a blue wall maze, the blue everywhere made the level awesome.

Volleyball: The time limit may be a little strict, but it's nothing too bad. It's pretty creative too.

Compaction: My JoshL3 video has my opinion on the level. (which if you don't remember, I loved the idea and the level)

Traveler: I was quite tired when I did this level, and so I was only half paying attention, yet I still could beat it. In other words, it's a very linear level, and I like it.

Hydroxen: Mazes have never been my favorite, so I didn't like this one that much, but It was good for a maze level. Also, Arbitrary gliders FTW.

Toggle Lock Factory: I really had fun with this one. The pink balls really added to the fun.

Obvious Blocks: A hint saying that you needed to push all the blocks down the suction at once would have been useful, but I suppose it's kind of obvious. Or you could make it window shoppable. But overall, I like the level.

Teeth slide: These levels are ok, but the teeth endlessly sliding was awesome. Perfect for CCLP1.

The Gold Mine: Another great level. Key conservation is generally a good concept.

Waterflies: Even though I didn't like Fireflies, I liked this one. It just had a totally different feel, which was better.

Bomb Arc: It annoyed me a bit at the end, but it wasn't bad. It was a creative puzzle.

Out of Order: Could you not at least have made it where it was window shoppable? Or put a hint somewhere? Otherwise, it's a good level.

Challenging Memory: It wasn't actually very challenging, but for a beginner it would be. It's a good level.

Mud Pit: I like these levels. Kind of reminded me of Spooks. This would be great for CCLP1.

So yeah. Basically, you're officially my second favorite designer Tongue
<p>Proud owner of absolutely no untied bolds.
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Messages In This Thread
JCCLP - by Flareon350 - 15-Feb-2012, 5:02 PM
JCCLP - by Green Kitten - 15-Feb-2012, 7:25 PM
JCCLP - by Flareon350 - 02-Mar-2012, 2:54 PM
JCCLP - by rockdet - 04-Mar-2012, 10:55 PM
JCCLP - by Flareon350 - 05-Mar-2012, 12:56 AM
JCCLP - by AdrenalinDragon - 05-Mar-2012, 8:16 AM
JCCLP - by Flareon350 - 05-Mar-2012, 6:14 PM
JCCLP - by Flareon350 - 06-Mar-2012, 4:09 PM
JCCLP - by Hornlitz - 09-Mar-2012, 10:40 AM
JCCLP - by Flareon350 - 09-Mar-2012, 6:50 PM
JCCLP - by Hornlitz - 13-Mar-2012, 8:55 PM
JCCLP - by Flareon350 - 16-Mar-2012, 1:49 PM
JCCLP - by Hornlitz - 16-Mar-2012, 11:56 PM
JCCLP - by Flareon350 - 17-Mar-2012, 10:52 PM
JCCLP - by jblewis - 17-Mar-2012, 11:03 PM
JCCLP - by Flareon350 - 28-Mar-2012, 11:28 PM
JCCLP - by jblewis - 29-Mar-2012, 10:19 AM
JCCLP - by geodave - 29-Mar-2012, 1:04 PM
JCCLP - by Flareon350 - 29-Mar-2012, 1:07 PM
JCCLP - by geodave - 29-Mar-2012, 1:15 PM
JCCLP - by Flareon350 - 29-Mar-2012, 1:47 PM
JCCLP - by geodave - 29-Mar-2012, 4:00 PM
JCCLP - by Flareon350 - 29-Mar-2012, 4:06 PM
JCCLP - by geodave - 29-Mar-2012, 7:53 PM
JCCLP - by geodave - 29-Mar-2012, 8:50 PM
JCCLP - by geodave - 29-Mar-2012, 9:00 PM
JCCLP - by Flareon350 - 30-Mar-2012, 1:08 AM
JCCLP - by Flareon350 - 01-Apr-2012, 3:56 PM
JCCLP - by jblewis - 01-Apr-2012, 9:59 PM
JCCLP - by Flareon350 - 01-Apr-2012, 10:05 PM
JCCLP - by jblewis - 02-Apr-2012, 6:17 AM
JCCLP - by James - 02-Apr-2012, 9:09 AM
JCCLP - by jblewis - 02-Apr-2012, 12:00 PM
JCCLP - by Flareon350 - 02-Apr-2012, 4:23 PM

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