Adding insane level support into TW2?
#8
Quote:TW1 has very likely seen its last release. Also, 64-bit MSCC would be amazing but it's highly unlikely (unless this is what PG's super top secret project is, but that also seems highly unlikely).
Quote:I think Tile World 2 is fine the way it is. It's better to be the more stable software so leaving insane levels for Tile World is fine to me. If anything, we need a 64 bit version of MSCC. Thumbs up


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Messages In This Thread
Adding insane level support into TW2? - by James - 10-Apr-2012, 8:14 PM
Adding insane level support into TW2? - by James - 10-Apr-2012, 8:20 PM
Adding insane level support into TW2? - by James - 10-Apr-2012, 8:26 PM
Adding insane level support into TW2? - by IceyLava108 - 10-Apr-2012, 9:59 PM
Adding insane level support into TW2? - by James - 11-Apr-2012, 2:55 PM

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