29-Jan-2018, 7:39 AM
Thanks for the feedback.
I will remove the level one hint, it's straight-forward enough for players to figure out.
DETENTION CENTRE ESCAPE+KILLER ANT'S NEST: These are actually meant to be less-tedious versions of the equivalent levels I made for CC1.
ESCORT MISSION: Looking at the level again I see my mistake. I had meant to intend that no blocks should have been able to be carried past the green slime room.
I will remove the level one hint, it's straight-forward enough for players to figure out.
DETENTION CENTRE ESCAPE+KILLER ANT'S NEST: These are actually meant to be less-tedious versions of the equivalent levels I made for CC1.
ESCORT MISSION: Looking at the level again I see my mistake. I had meant to intend that no blocks should have been able to be carried past the green slime room.
My CC1 levelset: https://forum.bitbusters.club/thread-493.html
My CC2 levelset: https://forum.bitbusters.club/thread-1174.html
Flash game I created- Block Manoeuvres: http://www.fastswf.com/2Ra-gvs
My CC2 levelset: https://forum.bitbusters.club/thread-1174.html
Flash game I created- Block Manoeuvres: http://www.fastswf.com/2Ra-gvs