Poll: Should a level be solvable on the first attempt if the player doesn't make a mistake?
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Never. What is this, kindergarden?
3.57%
1 3.57%
Possibly no. It doesn't matter enough to affect a design.
3.57%
1 3.57%
Who cares? Just as long as the level is solvable.
17.86%
5 17.86%
Preferrably yes, but depeding on the concept sometimes no.
71.43%
20 71.43%
Always, to maximize the fun and elegance.
3.57%
1 3.57%
Total 28 vote(s) 100%
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Should a level be solvable on the first attempt?
#11
I really, really don't mind about guesswork, I've grown up a lot through my LPs. What I hate is hiding the guesswork behind a concept. It's not as much as figuring a puzzle out when you can see all the pieces you need, but when you're forced upon a choice that you have no idea if it's going to lead you to your objective.
Hello'v'ryone's'is' rockdet Ænigma Mælström (any word with æ because it's funny), master of non sequitur buckets!
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Should a level be solvable on the first attempt? - by rockdet - 31-Dec-2012, 1:18 AM

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