Poll: Should a level be solvable on the first attempt if the player doesn't make a mistake?
You do not have permission to vote in this poll.
Never. What is this, kindergarden?
3.57%
1 3.57%
Possibly no. It doesn't matter enough to affect a design.
3.57%
1 3.57%
Who cares? Just as long as the level is solvable.
17.86%
5 17.86%
Preferrably yes, but depeding on the concept sometimes no.
71.43%
20 71.43%
Always, to maximize the fun and elegance.
3.57%
1 3.57%
Total 28 vote(s) 100%
* You voted for this item. [Show Results]

Should a level be solvable on the first attempt?
#18
Ahhh, I thought too that it couldn't be a legit BigOto2 post without the use of the word "copyright" Wink

Back to the topic, to think twice, I should say that it was one of my main issues in CCLP3, but say on a much easier scale, I don't think I have much problems with the lack of first-shot salvation...
Hello'v'ryone's'is' rockdet Ænigma Mælström (any word with æ because it's funny), master of non sequitur buckets!
My YouTube Channel
Rock-Alpha(It's a great game, Bill) 65 levels, including "Voices" and the world-infamous famous "Bloblake"!
Rock-Beta (You should try it, Bill) 50 levels, including "Unicorn Rabbit" and "The Sedna Suite" odyssey!
Rock-Gamma (Woah, really, Bill?!) 40 levels, including "Uncle duo ha ha ha ha ha" and many other surprises and what the actual f*** moments!
Teeth "We are after all in the future, where the past is king and the paste is ming." -raocow
Reply


Messages In This Thread
Should a level be solvable on the first attempt? - by rockdet - 09-Jan-2013, 2:24 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)