Possible new glitch in Tile World Lynx -- Clone Desynchronization
#14
A similar thing happens with traps, though they seem to be more consistent.

When I look at my .tws for "lynx test", the second ball seems to "jump" ahead of the first. I only see one frame where the first ball is exactly on the red button.

Green and blue buttons, on the other hand, don't seem to have their effect until 1/4 of a move later.

(green button)

[Image: lynxtest2a.png]

[Image: lynxtest2b.png]

(blue button)

[Image: lynxtest3a.png]

[Image: lynxtest3b.png]
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Possible new glitch in Tile World Lynx -- Clone Desynchronization - by random 8 - 07-Dec-2012, 4:05 PM

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