AndrewR1 feedback and discussion
#12
Quote:12 minutes ago, Ihavenoname248 said:

So, 3 new levels...

Enduring is either a clever puzzle to find the solution, or completely busted, as I was able to find a way to stop the cloning.

Syncing is a level that suffers from taking up the entire map. The central dodging section is neat, but the long winding hallways wear thin, and the recessed wall above the blue lock is an unneeded and potentially cheap trap- though with the low time limit, choosing wrong would lead to failure anyway...

Misdirecting doesn't seem to be doable in Lynx, unless I've missed something major. At the flippers, you can't take them in Lynx (you can in MS) and appear to be stuck in the second room with the teeth/fireballs without them. Also in MS, you can get the green key early using a flick and bust the level, with which I obtained a time of 579. I'm also unsure of how to approach this without the bust. Other Lynx issues I spotted are, well, the element room (which isn't guesswork this time, as what you can observe forces flippers+fire!) where the chip can't be collected in Lynx.

And here I thought I'd rechecked that room more than enough times... sigh.

(Should also have probably specified my "competition" was for a non-busted approach...)

Anyways, I'll replace the south tiles with north ones at the bottom. Is that the only bust?

BTW Misdirecting is not supposed to be solvable in Lynx. I did consider it, but making it Lynx-compatible seems to require surprisingly numerous and fundamental changes that would make it almost a different level.

I assume Enduring is busted because of collisions? Can't see anything else that could be theoretically off about it...
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Messages In This Thread
AndrewR1 feedback and discussion - by andyrkki - 01-Jan-2016, 12:14 PM
AndrewR1 feedback and discussion - by M11k4 - 29-Jan-2016, 6:18 AM
AndrewR1 feedback and discussion - by andyrkki - 29-Jan-2016, 9:49 AM
AndrewR1 feedback and discussion - by jblewis - 30-Jan-2016, 12:26 AM
AndrewR1 feedback and discussion - by andyrkki - 30-Jan-2016, 9:26 AM
AndrewR1 feedback and discussion - by andyrkki - 31-Jan-2016, 9:49 AM
AndrewR1 feedback and discussion - by andyrkki - 01-Feb-2016, 11:20 AM
AndrewR1 feedback and discussion - by M11k4 - 04-Feb-2016, 2:36 PM
AndrewR1 feedback and discussion - by andyrkki - 20-Oct-2017, 2:30 PM
AndrewR1 feedback and discussion - by andyrkki - 20-Oct-2017, 4:15 PM
AndrewR1 feedback and discussion - by andyrkki - 20-Oct-2017, 4:48 PM
AndrewR1 feedback and discussion - by andyrkki - 21-Oct-2017, 12:55 PM
AndrewR1 feedback and discussion - by andyrkki - 22-Oct-2017, 7:16 AM

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