mobius I feedback
#9
I haven't updated in a while. I'm still hard at work, I've made a ton of new levels since my last post. My level goal right now is 150 levels it may be more but I think this is a nice number to aim for.

At risk of sounding immodest I feel like I've recently made some really cool levels, I've been discovering a lot of new and interesting possibilities, some on my own and some thanks to everyone else's levels/inspiration. I hope my previous CC1 sets are not too much of a negative representation of my design. When I look back I think my design has improved quite a bit since then.

The tutorials are going well for the most part. They will get stretched out into the set mixed in with regular levels to some degree, like in the main game. My early tutorials start out very small and simple and they get larger and more complex, the later ones especially.
my CC2 sets: Mobi's Challenge (166 levels)
Walls of CCLP2 (V2) presently: ~50 levels

"Not knowing how near the truth is, we seek it far away."
-Hakwin Rinzai

"Yeah, well, that's just, like, your opinion, man"
-'The Dude' Lebowski
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Messages In This Thread
mobius I feedback - by mobius - 19-Dec-2015, 6:40 PM
mobius I feedback - by _H_ - 28-Feb-2016, 1:04 PM
mobius I feedback - by mobius - 03-Mar-2016, 7:07 PM
mobius I feedback - by _H_ - 04-Mar-2016, 2:14 PM
mobius I feedback - by mobius - 04-Mar-2016, 10:56 PM
mobius I feedback - by mobius - 09-Apr-2016, 4:04 PM
mobius I feedback - by mobius - 01-May-2016, 4:48 PM
mobius I feedback - by Joshua Bone - 01-May-2016, 6:05 PM
mobius I feedback - by mobius - 21-Jun-2016, 7:53 PM
mobius I feedback - by mobius - 21-Jul-2016, 9:05 PM

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