December 2015 Create Competition - First Impressions
#9
The visual impact of a level's first few seconds of play can have a big effect on the overall experience of playing through the level, and monster movements can greatly add to that visual impact. A quirky, whimsical title that goes along with the aesthetics also plays a vital role in how the level is experienced. With these statements in mind, I designed my level for this competition. I tried to keep it fairly simple and flexible, but also challenging. Chip will need to keep his wits about him in order to get through this level.
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December 2015 Create Competition - First Impressions - by Cyberdog - 29-Dec-2015, 4:46 AM

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