Generic Pack - Discussion
#3
I started playing Generic a few days ago, wow, a lot of good ones in this set!

I'm really curious about Close Call; It this sort of a mind game type of thing or is it a bust and did the creator actually think you needed to have these "close calls"? (As, most of the close calls can be easily avoided, almost all of them)
Either way it was a fun level.

Can You solve this level the 1st time: In Lynx or many other tile art sets the recessed wall/trap effect doesn't work, although I guess this is sort of a moot point.

"Unblock" is really fun to play in Lynx Smiley

In "Circle" I totally found the correct path on my very second try; so ten points to me and herring. [although I don't really consider this level that great for CCLP1]

@ ajmiam; on choose your own adventure; I think you should put something like a single floor tile in between a certain two points on that ice slide. It's easy to get stuck in between there for a while, a tad annoying. [otherwise excellent level]

Sucession might do a little better with a hint of some kind.

EDIT--------------------

Button Control: seems like it's intended as a lesson level, but I think it's too hard for a lesson level, but an excellent level none-the-less.

heard a new term for gliders I never heard before: planes (from Emergency Escape Route) Strangely, this may be the most appropriate name I've heard.
my CC2 sets: Mobi's Challenge (166 levels)
Walls of CCLP2 (V2) presently: ~50 levels

"Not knowing how near the truth is, we seek it far away."
-Hakwin Rinzai

"Yeah, well, that's just, like, your opinion, man"
-'The Dude' Lebowski


Messages In This Thread
Generic Pack - Discussion - by jblewis - 12-Aug-2013, 9:11 AM
Generic Pack - Discussion - by Syzygy - 13-Aug-2013, 1:56 AM
Generic Pack - Discussion - by mobius - 03-Sep-2013, 9:48 PM
Generic Pack - Discussion - by jblewis - 05-Sep-2013, 8:39 PM
Generic Pack - Discussion - by chipster1059 - 21-Nov-2013, 10:47 PM

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