Mario Kart
#6
It'll be Mario Kart 64 for me. I'm amazed that MKDS and MKSC aren't mentionned that much, as they're absolutely genius.

Mario Kart Wii is a fantastic game, but nothing can surpass the hype and ingeniosity brought by Mario Kart 64.

Mega Mushroom: That's a genius idea, quite on the humourous side and still useful.

POW block: Great idea too, nothing against it.

Thundercloud: Kinda agreeing on that one, since it has no real use other than make you panic for no reason.

Online gaming: Best addition, the most fun comes from that. Amazing game length too with the unlockables and stuff.

Double Dash did a great job with unlockables too.

SMK was soooooooo powerful to me, such a shame the controls are a bit off.

MK7 also seems to me like a downgrade, but not for the same reasons. It offers new feats while abandonning some important ones IMO. And we don't care about losers who exploit a glitch, you could do it pretty much in every game in the series.
Hello'v'ryone's'is' rockdet Ænigma Mælström (any word with æ because it's funny), master of non sequitur buckets!
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Rock-Alpha(It's a great game, Bill) 65 levels, including "Voices" and the world-infamous famous "Bloblake"!
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Messages In This Thread
Mario Kart - by AdrenalinDragon - 02-Jan-2012, 11:58 AM
Mario Kart - by Lessinath - 02-Jan-2012, 12:09 PM
Mario Kart - by jblewis - 02-Jan-2012, 12:21 PM
Mario Kart - by BigOto2 - 02-Jan-2012, 1:00 PM
Mario Kart - by Hornlitz - 02-Jan-2012, 1:59 PM
Mario Kart - by rockdet - 02-Jan-2012, 5:11 PM

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