Posts: 153
Threads: 43
Joined: Jun 2013
Favorite Pack: CC1
What if there was a Twitch Plays Chips Challenge? Imagine the hilarity of that if it picked up like TPP did...
Also, if somebody decides to make it, use the anarchy/democracy format used in TPP, but make anarchy named "Chip and democracy named "Melinda" respectively. Just saying my idea.
Sewiouswy, Pom-Pom, whewe is that CCLP4 I so want?
~Chipwoodstock
Posts: 215
Threads: 35
Joined: Jan 2012
Favorite Pack: CCLP4
Scorecard:
Andrew Menzies
16-Mar-2014, 10:24 PM
(This post was last modified: 16-Mar-2014, 10:27 PM by ajmiam.)
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
--Level 33 of Twitch Plays Chip's Challenge
Even Nuts and Bolts would be quite a challenge, especially in the ice/fire maze and anywhere near bombs. But, since the CC community is much smaller than the Pokemon fanbase, maybe we could complete a small portion of the levels, if we skip over the ones that have too many opportunities for error (and maybe remove all the time limits).
Posts: 153
Threads: 43
Joined: Jun 2013
Favorite Pack: CC1
Quote:
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
--Level 33 of Twitch Plays Chip's Challenge
Even Nuts and Bolts would be quite a challenge, especially in the ice/fire maze and anywhere near bombs. But, since the CC community is much smaller than the Pokemon fanbase, maybe we could complete a small portion of the levels, if we skip over the ones that have too many opportunities for error (and maybe remove all the time limits).
I'd think Melinda mode would actually be the primary mode. Also, removing time limits is certainly something we'd do. For making levels easier, that'd be great, especially for things like blobnet/blobdance and basically any level later on.
Sewiouswy, Pom-Pom, whewe is that CCLP4 I so want?
~Chipwoodstock
Posts: 838
Threads: 71
Joined: Nov 2013
Favorite Pack: CCLP4
Scorecard:
chipster1059
This should be done with CCLP3, Pi.dat or Jacques.old I wonder how long it would take...
Posts: 153
Threads: 43
Joined: Jun 2013
Favorite Pack: CC1
Quote:This should be done with CCLP3, Pi.dat or Jacques.old I wonder how long it would take...
Don't get me started on doing something like bloblake...
Sewiouswy, Pom-Pom, whewe is that CCLP4 I so want?
~Chipwoodstock
Posts: 165
Threads: 8
Joined: May 2012
Favorite Pack: CC1
If you were to run in democracy mode, with voting on an action to take every x seconds, I imagine completing almost any timed level would be tough (:
CC1: 5,954,550 (completed)
--- CCLP1: 5,989,110 (completed)
--- CCLP2: 5,936,410 (148 levels completed)
--- CCLP3: 1,223,887 (a few levels completed)
My levelset
JRB_CCLP1.ccl