17-Sep-2013, 12:59 AM
Ok guys I need some help creating a device/mechanism. In Lynx, I need a trap that doesn't allow a monster passing over it to go any faster than if there was no trap. (Usually trap sliding causes open traps to work like ice.) The difficulty is the precise timing I need, and the trap needs to be closed at times, but be opened either with monster or a block (the difference being that a monster will pass over the button but a block will keep it open all the time). So I'm thinking that the trap button I have access to (with the monster or block) opens up a device/mechanism off-screen that regulates how long the primary trap is open. I've tried a few possiblities but there's always something that's not quite as I'd like it. Also, I can't use toggles or tanks, as they are used elsewhere in the level.
Any ideas are welcome, even if they don't work perfectly.
Any ideas are welcome, even if they don't work perfectly.