An even smaller level project: rage.dat
#1
It's just one level, it's my first attempt at a "insane level". It's also, if I am not mistaken, the first that doesn't use glitches, but only legit gameplay. I dunno if this is worth a award request, but hey, it's just a kinda thing I did for no reason. It's name is rage.dat for you curious. The .dat is for download.

Download this here: http://cczone.invisionzone.com/index.php?/files/file/294-ragedat/
Sewiouswy, Pom-Pom, whewe is that CCLP4 I so want?

~Chipwoodstock
Chip Win
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#2
This isn't an insane level. It's a difficult level, but an insane level exhibits one of the qualities described here:

http://chipschallenge.wikia.com/wiki/Insane_level
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#3
Well, that wasn't a great level, Mr. Woodstock. As much as I hate to put my hand up for saying this, it reminded me of my TomP1 levels and that's not a good thing. If the main rage gimmick was supposed to be the total guesswork for finding the chips under hot blocks, then I am very disappointed because this level was actually pretty easy and even as a rage-inducing level and being quite short, it was not very fun and is no way a insane level. If the purpose of rage.dat is to make people rage quit your levels, then maybe that isn't such a good thing and you should resort to extreme playing skill or lucky timings at the very least I guess. Also, yes you get an award.
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#4
This level has two busts. For the first one, avoid the thief completely and not use the three blocks for anything, but because you still have the fire boots their is no guess work at the bottom section. The other involves using two of the three blocks to bridge toward the exit.

If you want to know what a hard level really is, then try the last level of this set:

http://cczone.invisionzone.com/index.php?/files/file/270-lookatthis/

Now that needs an award!
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#5
Quote:This level has two busts. For the first one, avoid the thief completely and not use the three blocks for anything, but because you still have the fire boots their is no guess work at the bottom section. The other involves using two of the three blocks to bridge toward the exit.

If you want to know what a hard level really is, then try the last level of this set:

http://cczone.invisionzone.com/index.php?/files/file/270-lookatthis/

Now that needs an award!
I like that level a lot, although I wouldn't suggest it for an award considering it was inspired somewhat heavily by Rotation.
ZK1 / ZK2 / ZK3 / ZK3: Abandoned / ZK4 / ZK5

Bronze / Silver / Gold
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#6
hmmm
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