Tile World 2 can't load a levels from the command line
#1
I've been messing with Tile World to make an AI for Chip's Challenge as I've mentioned in another thread. I've noticed that, Tile World 2 Segfaults when I provide a *.dac file as a command line argument. This on 64bit linux. Tile World 1 does not do this. Before I go and try and track this down I would like to know if this is a know issue and if possibly someone has a patch for it, or at least knows what the problem is.
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#2
Huh, I replicated this. Not sure what would cause that.
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#3
Okay, I fixed the problem, it appears anytime there is only one level set available tile world crashes. I have a patch to fix that here.

http://pastebin.com/FaHTd83a
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