Lesson 1
#1
Where was I? My friend came over to install Jezzball for me, and while he was at it, he also installed Chip's challenge. Then he opened it to teach us how to play, which probably was a good idea because I doubt I would have bothered to try it if I had never seen it played. (Oh, all the great computer games I might have missed because they look boring at first sight and I haven't bothered to try them! Just as well perhaps.)

I'm sure all of my siblings where there to watch this new game. You're a guy named Chips and you collect chips. Yes, we thought his name was Chips. So what are chips? Who knows, they are something to do with computers and you need them to get passed that grey gate that guard the exit square. I remember that the game seemed quite dull. I mean, how much fun is Lesson 1 really? Still, I was a little bit proud after finishing it. I know that most of you guys beat a great deal of CC1 at the age of five or so, and here was I, 13 years old. But please bear in mind that my experience of computer or video games was (and still is) very limited. This was mainly due to two facts, general disinterest from my side, and lack of equipment in my home. We got a TV when I was four, VHS player when I was 12, and computer when I was 13. And my brother eventually saved enough money to buy an xbox360 long after I left home.

Before CC, my computer game experience was limited to Free Cell, Solitaire, some other card games, Mine Sweeper, Pipe Dream, Jezzball and Snake. Plus some Super Mario on Nintendo 8 bit at a friend's place. Later on, I played quite a bit of Sim City 2000, and my boyfriend (now husband) taught me StarCraft (so that I would let him play with his brothers and cousins). Still today CC is virtually the only computer game I play.

Anyway, my siblings and me fell in love big time with Chip's Challenge. I remember thinking that it was so perfect. It had everything it needed, neither more nor less. Four elements, four boots. Two elements that kill you if you don't have boots, two that don't. Water can be overcome with the help of blocks. Fire cannot. FFs can be forced through, ice cannot. One monster can walk in fire, one can swim. One monster turns left, one turns right, one turns randomly and one just bounces back. One follows the left wall, one follows the right wall and one follows you. And one is simply random. Another one is controlled by buttons. I could go on about everything that is perfect in this game, but you all already know it. I do think however that the ice block would have completed the tile set in a nice way, but back then I knew nothing about it. I did miss a key stealing thief, and in the beginning we thought he took both boots and keys.

My one sister is just a year younger than me, the other & my brother came about ten years later so they were very young at that time. They would come and ask me or my sister to play "Chips" so they could watch. But we had to turn the sound off, because my youngest sister would start crying at the "bummer"-sound when Chip dies. We tried to teach her to play, but she wouldn't get longer than Lesson 1 as she refused to play any level with a monster in it.

We also loved the music. Well, the happy one more than the scary one. My sister has it as her ringtone today, and "bummer" is her text message sound. Guess that means she's overcome her fear.
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#2
I also love how the game has just the right amount of different tiles. You of course put it into words much nicer than I ever could.
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#3
Thanks, Miika Slight smile

Hm, I don't remember doing any arm twisting? Wink
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#4
For several years i thought the chips were potato chips. I had no idea what a computer chip was.
CCMiniLP, my CCLP1 submissions. Outdated, not recommended.
CCSignificantlyLargerLP, my CCLP4 submissions. More current than my main set.
Consistent Inconsistency (ongoing), my main CC1 custom set. (discussion)
RyanJ1.dat (ongoing), my main CC2 custom set. (discussion)
Mystery Project (unfinished) (previews)

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