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  The Color Of A Stop Sign: Extra Key
Posted by: random 8 - 19-Nov-2012, 7:07 PM - Forum: Other - No Replies

Funny that it used to be five keys...



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  November Feeling
Posted by: M11k4 - 19-Nov-2012, 12:06 PM - Forum: Blog Station - No Replies

So our internet is down but I have a bit of time here at the library, so I thought I could spend it just writing random thoughts into this blog. Not every entry needs to be one of the cool topics that people can vote on Slight smile

There have been quite the amount of new records for CC1 this year! Just incredible that this long into the games life there are still more seconds left to discover. Some of those randomness fighting levels are sick. The block pushing levels are sick in a different way. I can't really say much about this topic, except that I am astonished with every improvement that is made.

Somehow that reminds me that I don't think I have shared my goals for CC here yet. My modest eventual goals for CC are to be in the top 20 of CC1, top 10 of CCLP2, and top 5 of CCLP3. Realistically I think I'll be in 4th place in CCLP3 (if not third) once everything settles down a bit, and at the top in lynx. We'll soon have a CC1 lynx board too, so I guess I'll have to be at the top of that too if nobody else is willing to waste their time on that side of the fence. CCLP2 lynx is a bit of a mess, but eventually that should come around too.

Actually those are just my goals regarding the screo boards. My main goal in CC is to enjoy the time I use to play the game. Will this last for a decade or more? I really hope so, but for that to happen I have to enjoy many aspects of the game. There's the casual playing, the optimizing, the designing, and the communal side of things. I would suspect that if someone gets stuck in doing just one or two of those things, their interest in the game will eventually wear thin. So people, diversify!

As for designing levels, I really am bad at managing my time in a way that would allow me to do some of that. I mean I have some cool ideas for levels, as I'm sure every player can have, but I lack the skills needed to be satisfied with what I actually put together in an editor. I'm sure this topic is large enough for its own blog post someday, so I won't go deeper into these thoughts today.

I haven't done much casual playing since the summer. I've tried to work on the last levels of CCLP3 that I still only have reported initial scores. My reports should now be caught up with what I've actually played (I mean I occasionally might leave a level or two unreported), and I just broke the 6,070,000 barrier. I hope to get 10,000 more on the ten or so levels I have left. So far I have not used any outside help, well I mean very little outside help. Not that that really matters, but that's another topic in itself. I just mean that I haven't used the avi library yet to go back and improve on my own efforts to optimize the levels.

The competitions here have come back since the summer and they have been nice. I still kind of wish more people participated. The levels have been cool. The Halloween Create Competition was something new, but it's taking some time to be judged. I guess I could run another competition but can't do that before January really.

James also promised a blog update, but it seems to be an invisible one Tongue Of course anyone can start a blog, so why don't you?? At least the chat has livened up some. I know people talk on Facebook or Skype, but at least for me those are not options I can exploit. Thanks for those that have taken the time to chat with me!

That's all I have time for right now. See you again some other time. Or not. Or yes. Or maybe.

-Miika

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  JoshL4 discussion
Posted by: Flareon350 - 17-Nov-2012, 5:43 PM - Forum: Level Discussion - Replies (68)

Please leave feedback for my newest level set, JoshL4. Slight smile

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  Puzzle Studio
Posted by: random 8 - 15-Nov-2012, 2:10 PM - Forum: Programs and Editors - Replies (108)

I saw a page on the wiki saying there's a thread in these forums on Puzzle Studio. It linked to what I think is its old location, however, and I couldn't find one here (via search box)....

So, uhmm, how's the progress?

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  what was I thinking when I made this level?
Posted by: starfishgurl1984 - 10-Nov-2012, 12:20 PM - Forum: General Discussion - Replies (4)

I finally figured out how to download levelsets onto wills world yesterday, so for the fun of it this morning I downloaded my cclp1 set, and while playing it I got very confused on the third level. I know that the keys and boots in the level originally had a purpose and order of some kind, but while playing it I realized that they didn't even matter anymore. Now it has been long enough since I made this level that I can't remember why I changed it or failed to fix it... It is easier to play in its current state than what I think I wanted it to be, but I'm confused as to why I never noticed this until now.

Anyone else run into similar problems or situations before?

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  JoshL4
Posted by: Flareon350 - 09-Nov-2012, 2:42 PM - Forum: Under Construction - Replies (14)

That's right. My level factory hasn't run dry yet!

JoshL4 will be my 6th level set. In this set there will be completely new levels. It will also be Lynx compatible.

Most of the new levels that are in JCCLP will also go in here, due to high demand.

Level count is unclear, but it will be over 100 for sure.

Coming possibly around Christmas 2012/early 2013!

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  Joe's CCLP1 Entries - Finalized Version
Posted by: micronexer97 - 08-Nov-2012, 11:53 AM - Forum: CCLP Discussions - Replies (2)

I've put this off for so long.. -.-

http://www.4shared.com/file/Rb5sG1vU/Joe...ries.html?

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  Halloween Create Competition
Posted by: IceyLava108 - 04-Nov-2012, 10:07 PM - Forum: Competition Level Packs - No Replies

File category: Archived

My submission for the Halloween Create Competition. This level is not lynx compatible.



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.dat   halloweencompetition.dat (Size: 1,005 bytes / Downloads: 243)
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  Halloween 2012 Create Competition
Posted by: BlazingApollo - 04-Nov-2012, 9:35 AM - Forum: Competition Level Packs - No Replies

File category: CC1 Levelsets


This is my level named 'The Living Corpse'. Created for the Halloween 2012 Create Competition. I haven't tested it entirely, but hopefully it is both solvable in MS and Lynx Slight smile

Confirmed solvable? y



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.ccl   Halloween.ccl (Size: 1.26 KB / Downloads: 343)
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  Halloween Create Competition
Posted by: Markus - 03-Nov-2012, 5:06 PM - Forum: Competition Level Packs - No Replies

File category: CC1 Levelsets

A level I made for the Halloween 2012 Create Competition. It is not lynx compatible. Enjoy!



Attached Files
.dat   Halloween Create Markus.dat (Size: 991 bytes / Downloads: 373)
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