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  Familiar Terrain 004
Posted by: M11k4 - 08-Sep-2012, 5:38 PM - Forum: Other - No Replies

What just happened? Which level is this? Can it be from CCLP2 or CCLP3? For more of these check out the thread https://forum.bitbusters.club/thread-2082.html



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  Familiar Terrain 003
Posted by: M11k4 - 08-Sep-2012, 5:33 PM - Forum: Other - No Replies

Which CCLP3 level is this from? See the thread https://forum.bitbusters.club/thread-2082.html for more of these!



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  Familiar Terrain 002
Posted by: M11k4 - 08-Sep-2012, 3:40 PM - Forum: Other - No Replies

Which CCLP3 level is this from? See the thread https://forum.bitbusters.club/thread-2082.html for more of these!



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  Familiar Terrain??
Posted by: M11k4 - 08-Sep-2012, 10:58 AM - Forum: Games and Trivia - Replies (27)

Does this place look familiar?

[Image: tn_gallery_19_4_25836.jpg]

Guess which CCLP3 level the above image is from and I'll add another for you to ponder! Please use the spoiler tags in your answer, so others can try to guess for themselves too.


[Click to Show Content]

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  Familiar Terrain 001
Posted by: M11k4 - 08-Sep-2012, 10:52 AM - Forum: Other - Replies (1)

What CCLP3 level is this from? See the thread for more of these!



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  Old Competitions Summary
Posted by: M11k4 - 08-Sep-2012, 9:52 AM - Forum: Competitions - Replies (3)

Once upon a time, on the first versions of this forum, some competitions were held. Here are some details about those competitions so they are not all lost in time. For a summary of more recent competitions, see the Chip Cup thread. The entries to the create competitions are currently not available in any combined set. (There was a set called cpcc2011.ccl that did this for the fall entries of 2011.) The old time trial levels were collected in the sets CCZoneTT.dat and cptt2011.ccl.


OLD CREATE COMPETITIONS
run by Noivilbo (unless otherwise stated)

SEPTEMBER 2008 CREATE
Subject: Short.
Create a small, short level that is hard to complete, but flawless. No glitches at all.
Required: Chip, 5-7 chips, Socket, Exit, Walls, and a monster of some sort.
1st - Hard Time
by ChipHome5

OCTOBER 2008 CREATE
subject: Vacations.
Base the level on a vacation you took over the last summer or any recent vacation.
Required: Chip, and Exit.
no entries


NOVEMBER 2008 CREATE
subject: Government.
Required: Chip, and Exit.
Extra-Credit: Extra point to the person who is first to submit their entry.
no entries


DECEMBER 2008 CREATE
subject: Winter Holidays!.
Required: Chip, Ice, Blue key, blue door, and Exit.
Extra-Credit: Extra point to the person who is first to submit their entry.
You may enter up to three times.
1st - Frozen River
by ChipHome5

JULY 2009 CREATE
subject: Summertime!
Required in the level: Chip, Wall, Exit.
Extra-Credit: Extra point to the person who includes something about Independence Day (America's is July 4th) in it.
1st - On the Coast
by jblewis (JL1 #48)
2nd - Delivery Ship
by ChipHome5
3rd - At the Beach
by Tom P (TomP3 #102)
4th - Fire Ring
by pillowpc2001 (MikeLrejects #335)
5th - Level 1
by SugarHue123 (July Create Competition #1)
(note that levels did not have to be new or made just for this competition.)

AUGUST 2009 CREATE
subject: Music.
Required in the level: Chip, Wall, Exit.
1st - Everybody Get Dangerous
by geochip (TCCLP2 #19)
2nd - Grand Prix
by jblewis (JL1 #65)
3rd - Rock Band
by Tom P (TomP3 #38)
4th - Grand Fun Alley
by jblewis (JL1 #38)

SEPTEMBER/OCTOBER 2009 CREATE
subject: Movies/TV Show.
Your task is to make a level that fits with a movie or TV show of your choice.
Required in the level: Chip, Wall, Exit.
no entries initially, so submission date extended by a month
1stg - Television!
by RandomTrudeau

WINTER 2009/2010 CREATE
subject: Levelset.
Make two to five levels that flow together and are well-organized.
Due to this not being a single-level project, there are several months to make this. (Nov 27 '09 to Mar 31 '10)
Required: Anything you want.
Extra-Credit: If there is a cohesive plot, [+1]. If it can be related to winter, [+1].
no entries

SEPTEMBER 2010 CREATE
subjet: Back to School.
Make a level based on something about school.
Required: Chip, Exit
1st - Pushy Hallways
by SugarHue123
2nd - Class is in Session
by m11k4
3rd - Navigate the Hallways
by geochip
4th - Meanies in School
by julialy

OCTOBER 2010 CREATE
subject: Tanks.
You are to make a challenging level using a main-motif of tanks.
Required: Chip, Tank, Exit
Extra-Credit: If you can relate it to Halloween, props to you. I'll also give you a point.
1st - Think Tank
by jblewis (JL1 #91)
2nd - What The...
by Ida (Ida_create_oct10.ccl at yahoo)
3rd - Time Duration
by SugarHue123 (aka ditto101ditto101)

FEBRUARY/MARCH 2011 CREATE
subject: Amusement Parks
Design a level based on an amusement park or funfair, add rides, add "games", or whatever you see fit. It can be a water park, too!
Required: Chip, Exit
1st - WalkerCO Carnival
by Hash1

JUNE 2011 CREATE
run by Andrew Raykowski
required: New, solvable level. Post as attachment. Pedantic mode. Interesting to complete. Moderate difficulty. Don't cheat Slight smile
1st - Mercenaries
by geodave
2nd - Chips and Portals
by KeyboardWielder

JULY/AUGUST 2011 CREATE
started by Andrew Raykowski, judged by M11k4
required: no monsters, pedantic mode.
1st - Block Island
by Hornlitz
2nd - Blast!
by geodave
3rd - Still
by KeyboardWielder
4th - Blastoria
by geodave
5th - Too Much Time
on My Hands by geodave
6th - Less Time Than I Thought!
by geodave

SEPTEMBER 2011 CREATE
run by geochip
Castle Theme: Make a level that looks and feels like a castle.
1st - The Teeth Castle
by Lessinath
2nd - Castle geodave
by Dave Varberg
3rd - Level 1
by pb_guy
4th - Monster Fortress
by Lessinath
5th - Chaos Keep
by Lessinath

OCTOBER 2011 CREATE
run by geochip
Walkers: create a level in which the main obstacle is interaction with walkers.
Extra Credit: just like last year's October competition, if you can relate the level to Halloween, you will receive an extra point.
1st - Trick or Treat
by KeyboardWielder +1
2nd - Pumpkinhead
by pb_guy +1
3rd - Night Walkers
by geodave +1
4th - Walker Graveyard
by pb_guy
5th - Walkers Skating to their Doom
by pb_guy
6th - Now you see me
by geodave

NOVEMBER 2011 CREATE
run by geochip
Space: create a level in with an outer space theme.
1st - CreateNov2011
by geodave

DECEMBER 2011 CREATE
started by geochip, judged by M11k4
Avoid getting chips -theme.
Extra Credit: include other items that are normally helpful that must be avoided.
1st - Eraser
by KeyboardWielder
2nd - geodave9chips
by geodave
3rd - GETTING OUT OF ALCATRAZ
by thinker
4th - "COUNTING" TIME (CHIPS) IN ALCATRAZ
by thinker

<span style="color:rgb(0,0,205);">Old Create Competition Overall Points
Points were awarded to the first three places (structured 3,2,1), and occasionally extra credit points were given.

2008 (4 competitions, 2 submissions)
ChipHome5: 7 points (2 competitions)

2009 (3 competitions, 10 submissions)
jblewis: 5 points (2 competitions)
geochip: 3 points (1 competition)
RandomTrudeau: 3 points (1 competition)
ChipHome5: 2 points (1 competition)
Tom P: 2 points (1 competition)
pillowpc2001: 0 points (1 competition)
SugarHue123: 0 points (1 competition)

2010 (3 competitions, 7 submissions)
SugarHue123: 4 points (2 competitions)
jblewis: 3 points (1 competitions)
Ida: 2 points (1 competitions)
m11k4: 2 points (1 competitions)
geochip: 1 point (1 competitions)

2011 (7 competitions, 25 submissions)
geodave: 14 points (6 competitions, 10 submissions)
KeyboardWielder: 8 points (4 competitions, 4 submissions)
pb_guy: 4 points (2 competitions, 4 submissions)
Hash1: 3 points (1 competition, 1 submission)
Hornlitz: 3 points (1 competition, 1 submission)
Lessinath: 3 points (1 competition, 3 submissions)
thinker: 1 point (1 competition, 2 submissions)


Results for older time trials will also be added once they are nicely compiled Slight smile

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  No Good Can Come of This
Posted by: Lessinath - 07-Sep-2012, 3:23 AM - Forum: CC1 Level Packs - Replies (2)

File category: CC1 Levelsets


By request... This is the evil level that I've mentioned working on recently.

The time limit is 900 seconds and my best time is 123 seconds. You should have no problem beating this, right? Good luck.



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.ccl   No Good Can Come of This.ccl (Size: 1.21 KB / Downloads: 474)
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  What do you call those things that kill you?
Posted by: M11k4 - 06-Sep-2012, 5:25 PM - Forum: General Discussion - Replies (1)

So I've called them many things, but most often I revert to 'monsters' because I had the odd notion that they were not called 'creatures' in the original MSCC help file. However, now that I think about it, I'm not sure about that, and right now I don't have a computer that can run MSCC to check, Who can tell me what they are, and what they should really be called?

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  September 2012 Create Competition
Posted by: M11k4 - 06-Sep-2012, 10:34 AM - Forum: Competitions - Replies (11)

September 2012 Create Competition: The Setup

As summer is over for most of us, what better time to take part in a new create competition?

The task, should you accept it, is to create a new level with a puzzle that has two phases
. In the first phase, you are to set up something that then affects what happens in the next phase. The second phase then relies on what happened earlier, but with the key difference that whatever was set up earlier can't be changed any longer. Thus the level must contain decisions or elements in the first phase that may not be altered in the second.

So as a basic example, Chip might carve out a path in dirt, and then leave the area through a popup wall to press a trap button, which releases a monster that then travels along the cleared path and helps Chip in some way. The clearest example of such a level from CCLP3 is possibly Fireball Tourism.

Additional notes:


-the distinction between phases must be clear.

-there may be more than one phase, or groups of phases.

-the time limit may be at most 400.

-your best solution should be less than four minutes long.

-the level must be solvable.

-the level does not need to work in both ms and lynx.

-the level must be new; it must not have been released earlier.

-ask about other unclear situations.

Extra credit: if the puzzle is really good!


A good puzzle does not have a trivial solution, though it may have more than precisely one solution. It's goal is easy to grasp, yet it is interesting to solve. It is elegant and simple in design, and thus not too complex and convoluted. It is original and creative, though it may explore a previously known concept. Making an ideal puzzle is almost impossible, but keeping it straightforward and fun will go a long way.

Submissions are open as long as it is September where you live! Submissions will be judged in the beginning of October 2012. You may enter more than once, though similar entries may be disregarded. Points will be deducted from late entries, but will be accepted until a notice is posted in this thread. This competition is part of the Chip Cup 2012 (see other thread for more details).

In addition to the normal prizes (like the forum award), the winner (and possibly another randomly chosen entrant) will recieve a SURPRISE REWARD
which will be announced later!

Email and attach your submissions to valeosote at hotmail dot com
.

List your username and this competition in the subject. Keep it short and simple, something like: "September Create - Lessinath"

Everyone is welcome to join!

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  Let's get chatty!
Posted by: M11k4 - 01-Sep-2012, 1:51 AM - Forum: General Discussion - Replies (4)

So the Chat here has been quite vacant over the summer, so I was thinking maybe we could assign a day of the week when people would log on there more? I propose that on Tuesdays, people sign in to chat at some point in the day and see who else is doing the same.

Any takers?

Edit: added poll as suggested below Slight smile

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