happy to be back
#5
The ruleset (MS vs. Lynx) is typically determined by a .DAC file, not the .DAT file (which contains the level set). Open a plain text editor (such as Notepad), then type the following:

file=x.dat

ruleset=lynx

Where "x" is the name of the .DAT file. Then save the file in Tile World's "sets" folder (the .DAT file goes in the "data" folder) with the extension .DAC.

If the .DAT file is placed in the "sets" folder, however, TW will still see the file, but only lets you play it in one ruleset (unless you make multiple copies of it in that folder). There's a way to designate the Lynx ruleset in the .DAT file, but i don't remember the details. Something to do with the first byte in the file....

http://chipschalleng...ia.com/wiki/DAC

http://cczone.invisi...-for-tws-files/

As for the graphics, you'll have to ask Flareon.
CCMiniLP, my CCLP1 submissions. Outdated, not recommended.
CCSignificantlyLargerLP, my CCLP4 submissions. More current than my main set.
Consistent Inconsistency (ongoing), my main CC1 custom set. (discussion)
RyanJ1.dat (ongoing), my main CC2 custom set. (discussion)
Mystery Project (unfinished) (previews)

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Messages In This Thread
happy to be back - by mobius - 14-Jan-2013, 5:14 PM
happy to be back - by rockdet - 15-Jan-2013, 1:00 AM
happy to be back - by Flareon350 - 15-Jan-2013, 2:34 PM
happy to be back - by mobius - 17-Jan-2013, 4:02 PM
happy to be back - by random 8 - 17-Jan-2013, 4:40 PM
happy to be back - by Lessinath - 17-Jan-2013, 4:55 PM
happy to be back - by random 8 - 17-Jan-2013, 6:00 PM
happy to be back - by Lessinath - 17-Jan-2013, 6:06 PM
happy to be back - by Flareon350 - 17-Jan-2013, 6:31 PM
happy to be back - by random 8 - 17-Jan-2013, 6:35 PM
happy to be back - by Flareon350 - 17-Jan-2013, 6:46 PM
happy to be back - by jblewis - 17-Feb-2013, 11:30 AM

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