02-Jul-2015, 5:40 PM
the S input is the decrement, the E input is the increment. The W output (increment overflow) fires a single pulse when the digit wraps UP from 9 to 0. The N output (decrement overflow) gives a solid output when the digit wraps DOWN from 0 to 9, and stays on until it counts down to 8.
In your case with two stacked digits (00) you decrement the lower to 9 and thus it fires the N output which causes the upper digit to decrement to 9. So, you go from 00 to 99. If you do it again, you can count down to 98, 97, 96, etc.
Using the increment counter on vertically stacked digits will only affect that digit, because the increment overflow goes to the west and is unused. See my level 26 `PROCESS IMPROVEMENT' for an example of a count-up/count-down clock that uses both the increment and decrement functions on the same set of digits.
Hope this helps
In your case with two stacked digits (00) you decrement the lower to 9 and thus it fires the N output which causes the upper digit to decrement to 9. So, you go from 00 to 99. If you do it again, you can count down to 98, 97, 96, etc.
Using the increment counter on vertically stacked digits will only affect that digit, because the increment overflow goes to the west and is unused. See my level 26 `PROCESS IMPROVEMENT' for an example of a count-up/count-down clock that uses both the increment and decrement functions on the same set of digits.
Hope this helps
My CC1 custom levelset, JoshuaBoneLP.dat
My 'Walls of CC1' custom levelset for CC2, JBoneWOCC.zip, containing levels based on the first 28 levels of CC1.
My CC2 misfit levels, JBoneMisfits.zip, containing 4 levels that didn't fit anywhere else.
Designer totals:
15 levels in CCLP3
52 levels in CC2
Public Apology: I'm very, very sorry about HAUNTED CASTLE, ANTARCTICA, and the endings on VENICE and THINKTANK.
My 'Walls of CC1' custom levelset for CC2, JBoneWOCC.zip, containing levels based on the first 28 levels of CC1.
My CC2 misfit levels, JBoneMisfits.zip, containing 4 levels that didn't fit anywhere else.
Designer totals:
15 levels in CCLP3
52 levels in CC2
Public Apology: I'm very, very sorry about HAUNTED CASTLE, ANTARCTICA, and the endings on VENICE and THINKTANK.