I downloaded and played both levels-- first one I solved, the second one only played about halfway.
1. Nice design and fun level overall. I know the game battle ship, though it's been a really long time since I've played. I don't quite get how that works in to figure out {I'm guessing to figure out which block is correct?]. It's simple enough to guess the right one in this case. This is actually, imo, an example of where guesswork can be not annoying.
At the moment I'm completely stumped on how to get the bonus.
2. The concept in the first area is really cool. IT took me a moment to figure out what was going on. The second room at first glance seems a little tedious for me. But I think I get the concept which is again a cool one.
Both great starts to a levelset. I hope you make more!
1. Nice design and fun level overall. I know the game battle ship, though it's been a really long time since I've played. I don't quite get how that works in to figure out {I'm guessing to figure out which block is correct?]. It's simple enough to guess the right one in this case. This is actually, imo, an example of where guesswork can be not annoying.
At the moment I'm completely stumped on how to get the bonus.
2. The concept in the first area is really cool. IT took me a moment to figure out what was going on. The second room at first glance seems a little tedious for me. But I think I get the concept which is again a cool one.
Both great starts to a levelset. I hope you make more!
my CC2 sets: Mobi's Challenge (166 levels)
Walls of CCLP2 (V2) presently: ~50 levels
"Not knowing how near the truth is, we seek it far away."
-Hakwin Rinzai
"Yeah, well, that's just, like, your opinion, man"
-'The Dude' Lebowski
Walls of CCLP2 (V2) presently: ~50 levels
"Not knowing how near the truth is, we seek it far away."
-Hakwin Rinzai
"Yeah, well, that's just, like, your opinion, man"
-'The Dude' Lebowski