25-May-2016, 11:06 PM
Quote:Level 3: The eye is generally pointless, but this is a nice way to use it. The bonuses are not much of a challenge to achieve. Overall, it's a fun level.Thanks for the feedback, Zero Block Sokoban started out as me just saying "What would that even be like", but I really like how it came together.
Level 4: The bowling trick is interesting. The tank part is ordinary. The blob section is really fun. The bug section is an absolutely amazing concept. I managede to get the full bonus, but it was not easy. This is one of the best CC2 levels I have played.
I learned making level 3 that item blocking tiles don't work for the eye, so I had to change them to thieves.
I've also updated the set again with two more levels. One uses CC1 boot rules, here's a preview of it which is really just shameless self promotion of my tileset:
And I also really don't like how the random force floors look in the default CC2 tileset, so use a custom one to avoid seizures