JCCLP2
#8
I would have reviewed this earlier, but there was CCLP4 testing, and then real life gave me problems. Bug loop Bug loop Bug loop Bug loop Bug loop

Anyway, here is some feedback on most levels between 76 and 125. As previously, I played in Lynx.

71: I solved it. Interesting concept, although some rooms are much harder to figure out than others.

77: Well I'm not really a fan of mazes like this...

79: This is a fun level. I like the fact that the border cannot be touched despite not there being an actual "border".

80: Surprisingly fun.

81: This is a fun concept, but the time limit feels strict.

82: Heart

83: CCLP4 needs blob levels. This one would probably be good enough.

84: The tank part is especially fun.

87: I haven't solved it yet. I don't know if I will. I hate walkers.

88: Good hidden wall maze.

91: It took me way too long to figure out how to get past the glider room. But this is overall a great level.

92: I remember a recessed wall maze near the end of CC2, I forgot the title...either way this one is better than the CC2 level.

94: I can see some players having issues with the title. In the end, it's just another blue/hidden wall maze, nothing special.

96: I liked it, it was fun.

97: The red key/bug room was extremely hard and very late in the level. Other than that, I have no complaints.

98: The best walker level ever. Amazing.

99: Compressed maze is hard but fun.

100: Good idea to put this in the 100 slot.

101: Sorry, I still don't like it.

102: The gameplay feels ordinary, but the pattern is awesome.

103: I like rain. Anyway, this level doesn't have any real challenge, but I like it.

104: I would like to see this in CCLP4. The trick with the teleport is amazing.

106: Minor bust: it is not necessary to use the clone machine at [3,0] because there are already enough existing blocks around where the two chips were. But this remains a very fun level, the hidden walls add to the aesthetics, and blue walls are used very well.

108: This is a weird concept. It's fun, mostly.

109: At first, I was terrified of the slide, but in the end it's not painful at all. This is a good level.

110: There should be more ice mazes where the skates are available right at the start.

111: The overall layout reminds me of Metal Harbour, which is a layout I have cloned myself. Either way I failed to solve it. I am missing one block...

112: This is better in Lynx because the bugs are easier to see. I solved it on the first try.

113: I like the heart shape. This is a fun level, and the partial post at the end is very creative. Unfortunately, solving this level was one of the first things I did this morning, so I shall forever associate it with the dream I had just gone through. Flyairth gets annoyed because Primrose is not part of the owsla, to which she replies that she did participate in training shortly after giving birth to “keep her figure”. No matter which way you look at it, it makes no sense, sorry Josh.


114: I am not a fan of this level. The bug in the fireball room makes it very difficult, and the key room is extremely easy to cook. Extra keys would be appreciated.

116: It took me forever to make it through the first room, but after that I breezed through the rest. I would like to see this in CCLP4. However, it does feel slightly awkward that only Glider Identity and Glider Legacy make it into JCCLP2 with Supremacy and Ultimatum only appearing in JoshL5 (by the way is the fourth film of the series any good? I've only seen the first three)

118: The glider room seems very hard except for those who use an editor (unless there is a pattern in the blue walls?) Other than that, it's a fun level.

119: I would like to see this in CCLP4.

120: Most disturbing level title so far in this set, but great level.

121: The concept is good, but the level is too easy. I solved it on the first try, and the latest update did not break my solution.

122: Surprisingly fun. The hint didn't really help me, though.

123: This is a fun level.

125: I like those constantly flipping gliders.

I hope to review the last few levels soon.
CC is awesome!

CC2 sets (still being updated): C1059-CC2 --- Walls of CC2

CC1 sets (all complete): C1059-2 --- C1059-1 --- 1059PG01 --- C1059-Christmas --- C1059-INSANITY --- C1059-CCLP4

My Youtube channel --- Fiver's Honeycomb --- Fanfiction.net

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Messages In This Thread
JCCLP2 - by Flareon350 - 28-Aug-2014, 8:43 PM
JCCLP2 - by Flareon350 - 29-Apr-2016, 3:21 AM
JCCLP2 - by chipster1059 - 15-May-2016, 8:30 PM
JCCLP2 - by Flareon350 - 15-May-2016, 9:39 PM
JCCLP2 - by chipster1059 - 16-May-2016, 11:48 AM
JCCLP2 - by Flareon350 - 16-May-2016, 12:31 PM
JCCLP2 - by Flareon350 - 17-May-2016, 3:13 AM
JCCLP2 - by chipster1059 - 24-Jun-2016, 6:50 PM
JCCLP2 - by mmoraleta - 19-Jul-2016, 5:45 PM
JCCLP2 - by Flareon350 - 26-Jul-2016, 3:04 AM
JCCLP2 - by mmoraleta - 16-Sep-2017, 2:51 PM
JCCLP2 - by random 8 - 16-Sep-2017, 3:45 PM
JCCLP2 - by mmoraleta - 16-Sep-2017, 3:57 PM
JCCLP2 - by Flareon350 - 16-Sep-2017, 5:11 PM
JCCLP2 - by mmoraleta - 27-Sep-2017, 4:55 PM
JCCLP2 - by Flareon350 - 27-Sep-2017, 6:10 PM

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