18-Feb-2015, 5:19 PM
I've recently written a program to supplement the outdatedness of MapMaker (which is a 16-bit program) and be more automated than manually taking screenshots of editor windows or copy-and-pasting from Chip's Challenge Level Designer. It's called MapMaker Deluxe and can be downloaded here.
Current features in v0.1
Current features in v0.1
- Outputs maps as a PNG file for every level in a level set, or every level for every level set in the directory.
- Support for any tile set of any size (which means Tile World's 48 x 48 tiles can be used to make a map). The MSCC and TW tilesets come packaged
- Ability to print level info (level number, title, password, chips required, time limit, and hint) below the map.
- Support for custom image dimensions (e.g. making thumbnails for levels).
- Ability to show blue walls/invisible walls/hidden tiles.
- Ability to show clone/trap connections.
- If supplied a TWS file, the ability to print the player's best time along with the other level info.
- A replacement for the bitmap font used to print level info (I do admit it looks pretty awful).
- There's currently a bug where the print entire directory feature finds most but not all level sets in a directory, which will be fixed.
You should probably be playing CC2LP1.
Or go to the Chip's Challenge Wiki.
Or go to the Chip's Challenge Wiki.