30-Apr-2013, 6:17 PM
This CCLP3 level
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so many chips
toggle
so many chips
Guess That Level Name!
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30-Apr-2013, 6:17 PM
This CCLP3 level
toggle so many chips
30-Apr-2013, 8:05 PM
Toggle Bust.
25-Jun-2013, 8:33 AM
Quote:Lead Us Not into Temptation?no Quote:This level has the LOWEST chance to be busted. It would be far better if the busted route stay undiscoveredMaze of One Way?
28-Jun-2013, 8:49 AM
I just realized that there's no bust on LUNiT in Lynx mode.
Quote:Maze of One Way?I think this is the correct answer.
Reynaldi Judianto
09-Jul-2013, 9:34 PM
Actually, yes. You can bust LUNiT by hoping the walker machine got corrupted, which won't happen since it needs a really, REALLY handsome luck. You are correct, Rey!
---------- Now since we're having some CCLP1 level testing... next question will be... - It's on the later levels of Dragon Pack - Made by ajmiam - Uses similiar concept as YCTaOFNT. But uses glider instead of teeth. Now guess it!
09-Jul-2013, 9:45 PM
Rube Goldberg.
Is LUNiT really busted in Lynx? I don't think so because the walkers don't move randomly in Lynx. They move sequential.
Quote:Actually, yes. You can bust LUNiT by hoping the walker machine got corrupted, which won't happen since it needs a really, REALLY handsome luck. You are correct, Rey!It's Magic? (definitely wrong)
Reynaldi Judianto
10-Jul-2013, 10:18 AM
Quote:Is LUNiT really busted in Lynx? I don't think so because the walkers don't move randomly in Lynx. They move sequential. True, but in LUNiT, there are trapped walkers which consume the RNG output even though they can't move. Thus, the cloned walkers' behavior is dependent on when the clone button is pressed.
CCMiniLP, my CCLP1 submissions. Outdated, not recommended.
CCSignificantlyLargerLP, my CCLP4 submissions. More current than my main set. Consistent Inconsistency (ongoing), my main CC1 custom set. (discussion) RyanJ1.dat (ongoing), my main CC2 custom set. (discussion) Mystery Project™ (unfinished) (previews) YouTube | Twitch | Steam
20-Jul-2013, 3:43 AM
Quote:True, but in LUNiT, there are trapped walkers which consume the RNG output even though they can't move. Thus, the cloned walkers' behavior is dependent on when the clone button is pressed.Oh, I see. Anyway, Quote:since we're having some CCLP1 level testing... next question will be...- Made by Josh Lee - You do need all the blue keys, but if you take all the blue keys from the start, you will cook the level.
Reynaldi Judianto
20-Jul-2013, 5:47 AM
Quote:Oh, I see. Anyway,Not sure if it's by Josh, but I'd say Out of Order. Either way, mine: - Made by Tom Patten. - Not in any of the voting packs yet (latest one was Umbrella). - There are multiple parts where you use a teleport and it looks like you come out through the same teleport (although it's a different one).
Zommy (Richard Blaquière)
CLP1-fixed.dat - 40 levels CLP2.dat - 30 levels, incomplete RichardB1.dat (consisting exclusively of CLP1-fixed and CLP2 levels) - 58 levels, incomplete |
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